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NullReferenceException is thrown when selecting Audio Clip with Auto Pla...
How to reproduce:1. Open the attached “AudioClip.zip” project2. Select the buttonhard.wav asset from Assets/buttonhard.wav3. Ensure ... Read more
[Android] Input field covers the whole Player screen when it is selected
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. Click the white inpu... Read more
[Windows] Shaders are compiled synchronously when "Asynchronous Shader C...
How to reproduce:1. Create and open a new project from a URP Sample Template2. Enable the “Asynchronous Shader Compilation“ checkbox... Read more
A "NullReferenceException" error is thrown when trying to Add Tags and L...
How to reproduce:1. Open the “TDS.zip“ project2. Open the “GameScene“ Scene3. Select any one GameObject in the Hierarchy4. Click on ... Read more
Moving GameObjects appear translucent when using Camera.Render() with mo...
How to reproduce:1. Open the attached “IN-84036” project2. Open the “SampleScene”3. Enter Play mode4. Observe the result5. Select th... Read more
"Platform AndroidPlayer does not support graphics device type OpenGL ES ...
Reproduction steps:1. Open the “ASDQWE” project2. Observe the Console Window Expected result: No warning is visibleActual result: “P... Read more
NavMeshAgent.SamplePathPosition is returning a NavMeshHit with 0 mask wh...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. Enter Play Mode4. In the G... Read more
The "Add Tag..." text field is visually cut off when the screen scale is...
How to reproduce:1. Set the Screen Scale to 250% or more in Windows Display Settings2. Create and open any project3. Select any Game... Read more
[Android]Player crashes and "java.lang.IllegalStateException: You need t...
Reproduction steps:1. Create a new project2. Open the Project Settings Window (Edit > Project Settings)3. In the Project Settings... Read more
Asset import fails when importing the Shader Graph "Production Ready Sha...
How to reproduce:1. Create a new empty URP project2. Open the Package Manager (Window → Package Manager)3. In the “In Project” tab, ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved