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By Design
By Design in 6000.0.X
Votes
0
Found in
6000.0.19f1
Issue ID
UUM-80003
Regression
Yes
"Platform AndroidPlayer does not support graphics device type OpenGL ES 2” warning is thrown when opening a specific project
Reproduction steps:
1. Open the “ASDQWE” project
2. Observe the Console Window
Expected result: No warning is visible
Actual result: “Platform AndroidPlayer does not support graphics device type OpenGL ES 2” warning is visible
Reproducible with: 2023.1.0a19, 6000.0.19f1
Not reproducible with: 2021.3.43f1, 2022.3.46f1, 2023.1.0a18
Reproducible on: Windows 11
Not reproducible on: MacOS 14.6.1 (Intel)
Notes:
- The Android Platform is not selected or installed when the project is opened
- Removing the Library folder does not prevent the issue
- The warning is only thrown the first time the project is opened and does not occur again
- The warning is also thrown when there are compilation errors and the project is opened in Safe Mode
Comments (3)
-
Elringus
Dec 25, 2025 17:03
Fixed by removing all the records that contain "android" in the key in the "ProjectSettings/ProjectSettings.asset" (not sure which one exactly affects this).
-
Qriva
Jan 29, 2025 19:52
How to fix it...
-
msfredb7
Oct 27, 2024 21:43
How can we remove the warning? This issue should be reopened, not because it's not as designed, but because the warning message is lacking.
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Resolution Note:
If project has old no longer supported gfx API set in player settings, Unity gives an error when project is upgraded, so you know.
Resolution Note (6000.0.X):
If project has old no longer supported gfx API set in player settings, Unity gives an error when project is upgraded, so you know.