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In Progress
Under Consideration for 2021.3.X, 2022.3.X
In Progress in 6000.0.X
Votes
0
Found in
2021.3.43f1
2022.3.46f1
6000.0.19f1
Issue ID
UUM-82365
Regression
No
NavMeshAgent.SamplePathPosition is returning a NavMeshHit with 0 mask when Nav Mesh Agent is nearing a corner of obstacle-culled NavMesh
Reproduction steps:
1. Open the attached “BugRepro” project
2. Open the “Assets/Scenes/SampleScene” Scene
3. Enter Play Mode
4. In the Game View, observe the “Capsule” GameObject approaching the corner of the obstacle culled NavMesh
5. In the Console, observe the logged NavMeshAgent.SamplePathPosition values
Expected result: The values should be non-zero
Actual result: There are values zero logged
Reproducible with: 1.0.0-exp.4 (2021.3.43f1), 1.1.5 (2022.3.46f1), 2.0.4 (6000.0.19f1)
Reproducible on: Windows 11, macOS 14.6.1 (M1 Max)
Not reproducible on: No other environments tested
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