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Treeview is infinitely populating items when using IL2CPP build
Reproduction steps: Open the attached project (“TreeviewBug.zip“) Press File>Build And Run Expected results: The list is populate... Read more
[Usability] Search selection goes sideways when using arrow down/up keyb...
How to reproduce:1. Open a new Unity project2. Press “Ctrl + K” (“⌘ + K” on macOS) key combination on keyboard to open the Unity Sea... Read more
Camera LookAtConstraint keyframes are not imported in the animation when...
Reproduction steps:1. Open the user’s attached project named “LookAt_2021_3_4”2. Open “Assets/Scenes/SampleScene” scene3. Open Windo... Read more
Cannot upgrade or downgrade package version when using the Package Manager
Reproduction steps:1. Create an empty project2. Open Window -> Package Manager3. In the Package Manager window press on any drop-... Read more
The Scene view is stuttery and unresponsive when using VS 2022 debugging...
Steps to reproduce:1. Create a new project2. In the Project window create a new C# script3. Open the created C# script4. In Visual S... Read more
Canvas is still receiving input after the canvas was disabled
How to reproduce:1. Open the user-attached project “Canvas Click 3.8”2. Open the “SampleScene” scene and enter the Play Mode3. Click... Read more
D3D12 produces low FPS when using "CommandBuffer.IssuePluginCustomTextur...
Reproduction steps: Open the attached project (“D3D12 performance.zip“) Enter the Play Mode Observe FPS rate Expected result: D3D12 ... Read more
HDRP: Enable both Light Layers and Decal Layers breaks Visual Environmen...
1. What happened When Light Layers and Decal Layers are both enabled on the HDRP Render Pipeline Asset, the visual environment in th... Read more
stackalloc int[0] returns incorrect result when the project is built wit...
How to reproduce:1. Open user-attached project “TestStackalloc”2. Click Build And Run3. Observe the Console Expected result: The log... Read more
GameObject children move un-accordingly when moving the parent GameObjec...
How to reproduce:1. Open the attached user project2. Open Scene “Playground“ (Assets/StarterAssets/ThirdPersonController/Scenes)3. S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor