Search Issue Tracker
By Design
By Design in 2023.1.X
Votes
0
Found in
2021.3.10f1
2022.1.17f1
2022.2.0b8
2023.1.0a11
Issue ID
UUM-15444
Regression
Yes
Camera LookAtConstraint keyframes are not imported in the animation when importing fbx file from 3ds Max
Reproduction steps:
1. Open the user’s attached project named “LookAt_2021_3_4”
2. Open “Assets/Scenes/SampleScene” scene
3. Open Window → Animation → Animation window
4. In the Hierarchy window select the “TestCamera” object
5. Inspect the Animation window
Expected result: In the Animation window there is a LookAtConstraint component with its keyframes
Actual result: There is no LookAtConstraint component
Reproducible with: 2021.2.0a17, 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11
Not reproducible with: 2020.3.40f1, 2021.2.0a16
Reproducible on: macOS 12.6, Windows 11
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build
Resolution Note:
This is fixed (this was re-opened incorrectly)
Resolution Note (2023.1.X):
This is fixed (this was re-opened incorrectly)