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Win modules: UWP, PlayStation 4 and PlayStation 5 are displayed in "Plat...
Steps to reproduce: Create a new project Go to "File" ->"Build Profiles" Observe the Platforms list. UWP, PlayStation 4, and Play... Read more
“LockBufferForWrite: Multiple uploads in flight for buffer” message is s...
How to reproduce:1. Open the attached “MillionCubes-main.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Observe the Conso... Read more
Script updater for Unity.2D.PixelPerfect.Editor.dll failed when creating...
How to reproduce:1. Create a new 2D project with Unity 6000.0.12f12. Observe the result Expected result: The project is created succ... Read more
Transparent images on Canvas get rendered with different opacity when us...
How to reproduce:1. Open the attached “RenderIssue.zip” project2. Open the “SampleScene”3. Make sure the Window Layout is not set to... Read more
Application icon fails to set when using "IPreprocessBuildWithReport.OnP...
How to reproduce:1. Open the attached “IN-81694“ project2. Go to File → Build Profiles → Player Settings → Icon3. Ensure that “Overr... Read more
Deleting a Parameter in an Animator does not bring up a warning message ...
How to reproduce:1. Create an empty Project2. Create a new Animation Controller3. Create at least two new Integer Parameters4. In th... Read more
Transient Search Window forgets the previous search term when it is open...
How to reproduce:1. Create and open a new project2. Open the Shortcuts Window in “Edit > Shortcuts…”3. Set a shortcut for a “Tran... Read more
Bee cache documentation
We encountered an issue preventing us from opening their project. This persisted even after deleting the library. The issue was caus... Read more
The toggle value changes multiple times when toggled with Enter and the ...
How to reproduce:1. Open the “InputSystem bugs.zip“ project2. Open the “OutdoorsScene“3. Enter Play Mode4. Click on the Toggle butto... Read more
"Object.InstantiateAsync" continues instantiating GameObjects when Play ...
How to reproduce:1. Open the “InstantiateAsync.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Exit Play Mode5. Expand the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled