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0
votes
Won't Fix

[Linux] Editor Window docking preview is inconsistent with other Platfor...

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Aug 07, 2024

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Version/s: 2022.3.42f1, 6000.0.15f1

Steps to reproduce: Open any Project Drag a docked or undocked Editor Window to other docked Window Tabs continuously Actual results... Read more

0
votes
Feature Request

[Quest] Shader that should be rendered only for the left eye renders for...

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Aug 07, 2024

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Version/s: 2022.3.41f1, 6000.0.14f1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to Android ... Read more

7
votes
Duplicate

Spawning a prefab with nested prefabs through InstantiateAsync will remo...

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Aug 07, 2024

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Version/s: 2022.3.42f1, 6000.0.15f1, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/InstantiateTest/InstantiateTest.unity“ Scene3. Enter the ... Read more

6
votes
Fixed

[MacOS] Scene view is not rotating when pressing the binded RMB button o...

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Aug 07, 2024

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Version/s: 6000.0.15f1, 6000.1.0a1, 7000.0.0a1

Reproduction steps:1. Connect a drawing tablet to the testing machine2. Check which tablet button is binded to RMB (Right Mouse Butt... Read more

2
votes
Duplicate

Stored data in arrays is removed when calling "InstatiateAsync" function

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Aug 07, 2024

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Version/s: 2022.3.42f1, 6000.0.15f1, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

Reproduction steps:1. Open the attached "InstantiateAsyncTransformRepro.zip" project2. Select the "Simple Data Holder" Prefab in the... Read more

0
votes
Fixed

Build profiles leak memory on every domain reload.

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Aug 07, 2024

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Version/s: 6000.0.15f1

Steps to reproduce: 1. Execute "Resources.FindObjectsOfTypeAll<BuildProfile>()" in edit mode;2. Note down the number of BuildP... Read more

0
votes
Fixed

Plugins start ignoring calls to set platforms when the "PluginImporter.C...

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Aug 08, 2024

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Version/s: 2021.3.42f1, 2022.3.42f1, 6000.0.15f1, 6000.1.0a7, 7000.0.0a1

How to reproduce:1. Open the “PluginSettingsBug.zip“ project2. Select the “Assets/game_plugin.dll“ Asset in the Project tab3. Ensure... Read more

0
votes
Fixed

Sprite Batching Threshold is not considered when using Sprite batches

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Aug 08, 2024

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Version/s: 2022.3.42f1, 6000.0.15f1, 6000.1.0a7, 7000.0.0a1

How to reproduce:1. Open the “IN-82068_SpriteBatching“ project2. Open the “Test“ scene3. In the Game View press the Frame Debugger s... Read more

1
votes
Fixed

Build constantly fails with errors “…. 'NetworkManager' does not contai...

Package: Visual Scripting

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Aug 08, 2024

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Version/s: 1.9.4

How to reproduce:1. Open the “FINAL_REPROPROJECT_STRIPPED“ project2. Open the “TestScene“3. Comment the functions “{{Unity_Netcode_N... Read more

1
votes
Third Party Issue

Miscrosoft.CodeAnalysis.LanguageServer crashes when duplicating and movi...

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Aug 08, 2024

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Version/s: 2021.3.42f1, 2022.3.42f1, 6000.0.15f1, 6000.1.0a7, 6000.2.0a1

Reproduction steps:1. Open the attached “repro-project“2. In the Project window find and double-click the “Assets/TestScript.cs“ scr... Read more

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