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Errors “There are more UAVs (9) than the maximum supported (8) in Ray Tr...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Observe the Consol... Read more
Raytracing renders artefacts and performance drops when switching Volume...
Reproduction steps:1. Open the attached “IN-108833.zip” project2. Open the “bug_repro” Scene3. Enter Play mode4. Move around in the ... Read more
Shader variants are compiled when creating a server build
Reproduction steps:1. Open the attached “IN-102596” project2. Open the Build Profiles window (File > Build Profiles)3. Select the... Read more
Crash on WeldVertexArray when opening a specific project
Reproduction steps:1. Open the attached project "CrashRepro" Expected result: Project opensActual result: Editor crashes Reproducibl... Read more
The error section expands excessively, completely obscuring or displacin...
Steps to reproduce: Create a project Window -> Package Management -> Package Manager Click “” and select “Create package” Ente... Read more
UI Builder “Fit viewport” button zooms to fit Canvas instead of the sele...
Steps to reproduce:1. Create a project2. Create UI Document (Create > UI Toolkit > UI Document)3. Open UI Document4. Add Visua... Read more
Crash on DrawGUITexture when rendering scene view window in a specific ...
Reproduction steps: Open the attached project "CrashRepro" Close it and open it again Expected result: Project opensActual result: E... Read more
Game view window flickers when it gets rerendered in edit mode
Reproduction steps:1. Create a new 3D project (EDIT: notes at bottom seem to imply it should be HDRP project)2. Drag the Game view t... Read more
In a Light theme editor the text in search windows gets highlighted in g...
Steps to reproduce: Create a new project Set the Editor theme to Light (Unity -> Settings -> General -> Editor Theme) Open ... Read more
[Android] Light2D with Light type "Spot" does not work in the Player on ...
Reproduction steps:1. Open the attached “IN-109560” project2. Build and Run the Android Player3. Observe the Player Expected result:... Read more
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