Search Issue Tracker
Not Reproducible
Votes
0
Found in
6000.1.12f1
6000.2.0b10
6000.3.0a3
Issue ID
UUM-112718
Regression
Yes
Game view window flickers when it gets rerendered in edit mode
Reproduction steps:
1. Create a new 3D project (EDIT: notes at bottom seem to imply it should be HDRP project)
2. Drag the Game view tab to another window (flickers more if both scene and game view windows are visible)
3. Move the mouse around the editor or click inside the Game view window or resize the Game view window
Expected result: Game view renders the scene
Actual result: Game view flickers black
Reproducible with: 6000.1.0a2 6000.1.12f1, 6000.2.0b10, 6000.3.0a3
Not reproducible with: 2022.3.65f1, 6000.0.54f1, 6000.1.0a1
Reproducible on: Windows 11, DirectX 12
Not reproducible on: MacOS 15.5 (Intel)
Note:
Does not reproduce when in play mode
Does not reproduce with urp
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Resolution Note:
We have not been able to reproduce this issue internally.