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[Android] Lit Shader Artifacts occurs on Android when switching Quality ...
Reproduction steps:1. Open the attached project “BugRepro.zip”2. Build and Run for Android3. Once the app is running, select the “To... Read more
InvalidOperationException error or crash when allocating a large NativeP...
Reproduction steps:1. Open the attached project "Project"2. Attach “Assets/OverflowTest.cs“ to “MainCamera” GameObject3. Enter the P... Read more
"Show In Inspector" node setting can't be interacted with on project upg...
Steps to reproduce: Download the attached MyProjectt.zip and unzip. In the Hub, add this project, and without opening it, upgrade st... Read more
Code Coverage package does not report some of the internal ReportGenerat...
Steps to reproduce:Implementations of DebugLogger.Debug(), DebugLogger.Info(), DebugLogger.Warn() and DebugLogger.Error() do not pri... Read more
Rigidbody GameObject clips through a Collider when Fixed Timestep is set...
Reproduction steps:1. Open the attached “PhysicsTest.zip” project2. Open the “SampleScene” scene3. Enter the Play mode4. Observe the... Read more
UI VisuaElement not updating when the scene is reloaded in Play Mode
Reproduction steps:1. Open the “ReproProject“ project2. Enter Play Mode3. Select “Level 1” by pressing the green up and down arrows ... Read more
PolySpatial SDK occurs GC.Alloc too much
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Shuriken/Scenes/EditorDebugScene.unity“ Scene3. Enter the... Read more
The new Input System does not register the "Delta Time Scale" Processor ...
How to reproduce:1. Open the “DeltaTimeRepro“ project2. Open the “Max“ scene3. Enter the Play Mode4. Observe the Console window Expe... Read more
[Linux] Mouse cursor gets unlocked while in Play Mode
Reproduction steps:1. Open the attached “BugRepro” project2. Open “Scenes/SampleScene” Scene in the Project window3. Enter Play Mode... Read more
Crash on ShaderVariantEnumerationKeywords::FindStaticKeywordTuples when ...
Reproduction steps:1. Open the attached “BugRepro” project2. In the menu bar at the top of the Editor, select “ReimportAllVfx” > ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names