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Null Ref Exception with Input Field when playing scene
To reproduce: 1. Create new project 2. Add Text object to scene 3. Add Input Field component to object 4. Press play 5. Notice that... Read more
AOT fails if Resources.LoadAsync<T>() is used
AOT cross compilation error is thrown if Resources.LoadAsync() is used as generic Read more
Various image effects don't work in WebGL
-e: the Depth of Field (the non-deprecated one) and SSAO from the Unity image effects don't work with WebGL -repro: --import attach... Read more
AudioSource.clip.samples value is equal to -1 after playing the clip (iOS)
To Reproduce: 1. Open the attached project and build it to iOS. Run, you should see MainSource.clip.samples value outputted every U... Read more
Animation Window Next Keyframe button does not work
To reproduce this bug: 1. Import the attached package 2. Open 'scene' 3. Select Character in the hierarchy 4. Open Animation windo... Read more
Removing state behaviour throws a warning during next play mode
Repro: 1. Add two states and add two simple state behaviours to them - like Debug.Log("hello"); etc 2. Run the scene and check that... Read more
After deleting the "Text" GameObject within a Button and using "Undo" th...
To reproduce this bug: 1. Open a new project 2. Create a new UI GameObject "Button" 3. Select the "Text" child GameObject and dele... Read more
When setting a ScrollRect's normalized position in code, the new positio...
To reproduce this bug: 1. Open the attached project 2. Open 'Scene 1' 3. Select Panel (Canvas->Panel) 4. Add a script 'RepositionSc... Read more
UI: Nested masks behave incorrectly
To reproduce this bug: 1. Open the attached project 2. Open 'MaskingBug' scene 3. It has 3 images with Masks as children of one ano... Read more
Using a generic method that is unavailable in the .NET for Windows Phone...
To reproduce: 1. Open repro.unitypackage 2. It contains a scene and a script that calls System.Array.ConvertAll 3. Build the scene f... Read more
All about bugs
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Latest issues
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