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0
votes
Fixed

Transitions in Mecanim state machines are "duplicated" when moving a Sub...

Animation

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Oct 09, 2014

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Version/s: 4.6.0b14

To reproduce this bug: 1) Create a state machine with this structure: 1.1) Create Sub-State Machine "Container Root" within Base La... Read more

0
votes
Fixed

Procedural textures get corrupted after changing some Player settings

Graphics - General

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Oct 09, 2014

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Version/s: 4.6.0b20

To reproduce: 1. Open attached project. 2. Open Demo scene. 3. Go Edit -> Project Settings -> Player 4. Switch Color Space option b... Read more

0
votes
Fixed

When importing package into a project, script does not get compiled

Scripting

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Oct 09, 2014

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Version/s: 5.0.0b7

To reproduce this bug: 1. Import the attached .unitypackage 2. Nothing is reported in the console 3. Go to Assets->Test->Editor 4. ... Read more

0
votes
Fixed

BB10 documentation for registration is outdated

Docs - Manual

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Oct 09, 2014

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Version/s: 4.5.5

Current documentation for Unity 4.5.x with BB10 is outdated; BB has updated their registration process with the release of their new... Read more

0
votes
Fixed

Canceling an Android build gives an "InvalidOperationException" error me...

Deployment Management

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Oct 09, 2014

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Version/s: 4.5.5f1

Canceling an Android build gives an "InvalidOperationException" error message To reproduce: - Open attached project and launch "tes... Read more

1
votes
Fixed

Opening JavaScript/Boo file gives an error message in MonoDevelop

CodeEditors

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Oct 09, 2014

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Version/s: 4.5.5f1

Opening a JavaScript/Boo file gives an error message - please see the attached screen shot for details. To reproduce: - Open attach... Read more

5
votes
Fixed

Metal builds perform slightly worse than GLES3 when rendering 3d meshes

iOS

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Oct 09, 2014

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Version/s: 5.0.0b5

To Reproduce: 1. Deploy Metal/GLES3 builds of the project attached the post with the scene 'testScene_many_models' selected to a de... Read more

0
votes
Fixed

Incorrect line spacing when using RichText

UI

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Oct 08, 2014

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Version/s: 4.6.0b20

How to reproduce: 1. Open the attached project 2. Open the scene ( It has a Text component. Text is written using RichText and some ... Read more

0
votes
Fixed

UI: wrong event handling priority with nested canvases

UI

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Oct 08, 2014

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Version/s: 4.6.0b19

To reproduce: 1. Open attached project 2. Open test scene 3. Press play 4. Try to click on any button and you'll see that "Grey" is... Read more

0
votes
Fixed

m_IsMask error shown when having a mask under other mask object

UI

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Oct 08, 2014

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Version/s: 4.6.0b20

To reproduce this bug: 1. Open the attached project 2. Open scene 3. It has one mask as a child of another mask 4. m_IsMask error i... Read more

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