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Transitions in Mecanim state machines are "duplicated" when moving a Sub...
To reproduce this bug: 1) Create a state machine with this structure: 1.1) Create Sub-State Machine "Container Root" within Base La... Read more
Procedural textures get corrupted after changing some Player settings
To reproduce: 1. Open attached project. 2. Open Demo scene. 3. Go Edit -> Project Settings -> Player 4. Switch Color Space option b... Read more
When importing package into a project, script does not get compiled
To reproduce this bug: 1. Import the attached .unitypackage 2. Nothing is reported in the console 3. Go to Assets->Test->Editor 4. ... Read more
BB10 documentation for registration is outdated
Current documentation for Unity 4.5.x with BB10 is outdated; BB has updated their registration process with the release of their new... Read more
Canceling an Android build gives an "InvalidOperationException" error me...
Canceling an Android build gives an "InvalidOperationException" error message To reproduce: - Open attached project and launch "tes... Read more
Opening JavaScript/Boo file gives an error message in MonoDevelop
Opening a JavaScript/Boo file gives an error message - please see the attached screen shot for details. To reproduce: - Open attach... Read more
Metal builds perform slightly worse than GLES3 when rendering 3d meshes
To Reproduce: 1. Deploy Metal/GLES3 builds of the project attached the post with the scene 'testScene_many_models' selected to a de... Read more
Incorrect line spacing when using RichText
How to reproduce: 1. Open the attached project 2. Open the scene ( It has a Text component. Text is written using RichText and some ... Read more
UI: wrong event handling priority with nested canvases
To reproduce: 1. Open attached project 2. Open test scene 3. Press play 4. Try to click on any button and you'll see that "Grey" is... Read more
m_IsMask error shown when having a mask under other mask object
To reproduce this bug: 1. Open the attached project 2. Open scene 3. It has one mask as a child of another mask 4. m_IsMask error i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map