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Huge CPU spike when Android is at first DOTS Physics system update
Reproduction steps: 1. Open the attached Project “BugRepro” 2. Open File > Build Settings 3. Enable Development Build and Autocon... Read more
"Pointers and fixed size buffers may only be used in an unsafe context" ...
How to reproduce: 1. Open the attached project “SplitBug” 2. Observe the Console Expected results: The are no compilation error... Read more
Entity reference is set to random value when the reference is declared i...
Reproduction steps: 1. Open the attached project “EntityRemapDictionary” 2. Open the “Assets/Bug” Scene 3. In the Hierarchy windo... Read more
Optimize first-frame performance
When spawning 100,000 objects, a first-time CPU spike happens as entities rendering processing happens on the first frame. [https... Read more
EntityComponentSystemSamples project build fails with InvalidOperationEx...
Reproduction steps: 1. Open the attached project “EntitiesSamples“ 2. Build the project Expected result: Build succeeds Actual... Read more
"error CS0246: The type or namespace name 'NUnit' could not be found" is...
How to reproduce: Open the attached "AnteNomspa.HDRP.Experiments.Character.zip" project Expected results: No errors in the Conso... Read more
Entities Hierarchy doesn't show any objects in Automatic (Mixed) Data Mo...
Reproduction steps: 1. Open the attached project “EntitiesHierarchy” 2. Open the Entities Hierarchy window (Window > Entities > Hi... Read more
"InvalidOperationException: Must be called from the main thread" is thro...
How to reproduce: 1. Open the user's attached project 2. Enter Play Mode Expected results: No errors in the Console window Act... Read more
Content Update option doesn't work and throws a DirectoryNotFoundExcepti...
Reproduction steps: 1. Create a new project 2. Open the Package Manager (Window > Package Manager) 3. Install the “Entities” pack... Read more
[Optional] RefRO<T> always returns false when T is a Tag Component
How to reproduce: 1. Open the user-attached project “EcsPlayground” 2. Open the “Bug” scene 3. Enter the Play Mode 4. Observe th... Read more
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