Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
1.0.14 (Patch 3)
Issue ID
ECSB-658
Regression
No
Content Update option doesn't work and throws a DirectoryNotFoundException when using Entites
Reproduction steps:
1. Create a new project
2. Open the Package Manager (Window > Package Manager)
3. Install the “Entities” package
4. Right-click in the Project Window to open the Context Menu and select the Content Update option located under Publish
5. Observe the Console window
Expected result: Content Update starts
Actual result: DirectoryNotFoundException is thrown
Reproducible with: 1.0.0-pre.15, 1.0.14 (2022.3.9f1)
Couldn’t test with: 1.0.0-exp.12 (Publish feature isn’t available)
Reproducible on: Windows 10 Pro (22H2)
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Keywords on Material Variants aren't automatically saved when changed on original Material through Shader Graph
- Light Probes get baked when calling LightProbes.Tetrahedralize
- Shadows flicker and cause visual artifacts when modifying a GameObject's bounds using Swizzle (Y Mask) and Sine Time nodes
- [WebGL] Frame rate drops by 5-20 fps when moving cursor or touch input in the Player
- Light bleeds when using box shaped spotlight with specific Emission Range values
Resolution Note:
The 1.0 branch is closed, except for merging extremely critical fixes.
The `DirectoryNotFoundException` will be fixed in 1.1 and 1.2.