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0
votes
Fixed

[URP] Bokeh Depth of Field is applied incorrectly when the Main Camera h...

Package: Scriptable Render Pipeline Universal

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Jan 04, 2021

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Version/s: 10.0.0-preview.26

How to reproduce: 1. Open the user's attached "DOFInconsistency.zip" project 2. Open the "SampleScene" Scene 3. Observe the Depth of... Read more

0
votes
Fixed

Terrain Lit Opacity as Density option causes alpha'd areas on the 5th la...

Package: Scriptable Render Pipeline Universal

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Oct 06, 2020

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Version/s: 2019.4, 2020.1.0a14, 2020.2

1. Create a Terrain GameObject 2. Add some terrain layers to the Terrain GameObject - Note: Terrain Tools Sample Pack is on the asse... Read more

0
votes
Fixed

[URP][Metal] GPU crashes and 'Compiler failed to build request' error is...

Package: Scriptable Render Pipeline Universal

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Jul 21, 2020

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Version/s: 7.0.1

How to reproduce: 1. Open the attached 'PostProcessShaderWarmupIssue-2019.4.zip' project 2. Switch Target Platform to iOS in the Bui... Read more

0
votes
Fixed

Unable to render to color attachment with ScriptableRenderContext DrawSh...

Package: Scriptable Render Pipeline Universal

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Jul 01, 2020

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Version/s: 9.0.0-preview.35

How to reproduce: 1. Open attached project "DrawShadowsToColorBuffer.zip" and scene "SampleScene" 2. In Game View, observe inside t... Read more

6
votes
Fixed

[Universal RP] RenderFeature "Blit" does nothing

Package: Scriptable Render Pipeline Universal

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Jul 19, 2020

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Version/s: 10.0.0-preview.10

How to reproduce: 1. Open the attached "UniversalRenderingExamples.zip" project 2. Open the "ToonOutlinePost" Scene 3. Make sure tha... Read more

1
votes
Fixed

[URP] 2D Renderer SetRenderTarget function throws exception after upgrad...

Package: Scriptable Render Pipeline Universal

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Dec 20, 2021

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Version/s: 13.1.5

How to reproduce: 1. Open the user's attached "UnityProject" project 2. Open the "GameSession" Scene Expected result: The Scene is ... Read more

0
votes
Fixed

Parametric Light Upgrade triggers ArgumentOutofRangeException and variou...

Package: Scriptable Render Pipeline Universal

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May 12, 2021

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Version/s: 11

To repro: Open the 2D Renderer Samples (master branch) and open the "1 Post Processing" scene. Upgrade the Parametric Light named "... Read more

2
votes
Fixed

[URP] Particles are rendered behind GameObjects when Depth Texture and S...

Package: Scriptable Render Pipeline Universal

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Nov 23, 2020

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Version/s: 11.0.0

Reproduction steps: 1. Download and open the submitted project "Particles Bug Report.zip" 2. Open the Sample Scene 3. Make sure that... Read more

2
votes
Won't Fix

[Metal][URP] Visual artifacts are seen when base Camera's Clear Flag is ...

Package: Scriptable Render Pipeline Universal

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Oct 01, 2020

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Version/s: 10.0.0-preview.26

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Observe the Game View Expect... Read more

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