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[Android] [iOS] [IL2CPP] Occlusion culling does not work on Android when...
How to reproduce: 1. Open the “ReproProject.zip“ 2. Open the “Boot“ scene 3. Navigate to the “Edit > Project Settings > Player > ... Read more
Addressables return incorrect Download Size when using GetDownloadSizeAs...
Reproduction steps: 1. Open the attached “IN-94242” project 2. Switch to the Android build platform 3. Open the scene “Kernel” (... Read more
No Addressable Scenes are unloaded when "Resources.UnloadUnusedResources...
How to reproduce: 1. Open the “LoadSceneTest.zip“ project 2. Open File > Build Settings 3. Switch target platform to Windows Stan... Read more
Addressable scene Assets lose references in DontDestroyOnLoad when Scene...
How to reproduce: 1. Open the “ADDOL.zip“ 2. Open the “Boot Scene“ Scene 3. Open Window > Asset Management > Addressables > Group... Read more
"IndexOutOfRangeException" when switching 'Build & Load Paths' of an Add...
Reproduction steps: 1. Open the attached “IN-95225.zip” project 2. Go to Window > Asset Management > Addressable > Groups 3. Sele... Read more
“Count mismatch between packables (0) and sprites in Atlas (2).” and oth...
Reproduction steps: 1. Open the attached “IN-94762.zip” project 2. Open the “SampleScene” 3. Select the “GameObject” from the Hie... Read more
PixelPerfectCamera Component's "Crop Frame" field resets to "None" when ...
How to reproduce: 1. Open the “IN-94722.zip“ project 2. Open the “MainMenu” Scene 3. Open the Window > Asset Management > Address... Read more
UI Images without Sprites become invisible when loaded additively within...
How to reproduce: 1. Open the attached "IN-89298" project 2. Open the “BagatelleBoard1” Scene and enter Play mode 3. Observe the ... Read more
AssetReference ignores the custom Label name when drawn as Collection It...
Reproduction steps: 1. Open the attached “IN-96629.zip” project 2. Open the “SampleScene” 3. From the Hierarchy, select the “Test... Read more
Addressables does not work in standalone profiler
*Steps to reproduce:* # In a project with Addressables configured # Launch Analysis->Standalone Profiler # Click in the Addr... Read more
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