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Error “PersistentManager::ReadObject must be called from the main thread...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/OutdoorsScene.unity” Scene 3. Enter the Play Mo... Read more
[Android] [iOS] [IL2CPP] Occlusion culling does not work on Android when...
How to reproduce: 1. Open the “ReproProject.zip“ 2. Open the “Boot“ scene 3. Navigate to the “Edit > Project Settings > Player > ... Read more
Addressables return incorrect Download Size when using GetDownloadSizeAs...
Reproduction steps: 1. Open the attached “IN-94242” project 2. Switch to the Android build platform 3. Open the scene “Kernel” (... Read more
No Addressable Scenes are unloaded when "Resources.UnloadUnusedResources...
How to reproduce: 1. Open the “LoadSceneTest.zip“ project 2. Open File > Build Settings 3. Switch target platform to Windows Stan... Read more
Addressable scene Assets lose references in DontDestroyOnLoad when Scene...
How to reproduce: 1. Open the “ADDOL.zip“ 2. Open the “Boot Scene“ Scene 3. Open Window > Asset Management > Addressables > Group... Read more
"IndexOutOfRangeException" when switching 'Build & Load Paths' of an Add...
Reproduction steps: 1. Open the attached “IN-95225.zip” project 2. Go to Window > Asset Management > Addressable > Groups 3. Sele... Read more
“Count mismatch between packables (0) and sprites in Atlas (2).” and oth...
Reproduction steps: 1. Open the attached “IN-94762.zip” project 2. Open the “SampleScene” 3. Select the “GameObject” from the Hie... Read more
PixelPerfectCamera Component's "Crop Frame" field resets to "None" when ...
How to reproduce: 1. Open the “IN-94722.zip“ project 2. Open the “MainMenu” Scene 3. Open the Window > Asset Management > Address... Read more
UI Images without Sprites become invisible when loaded additively within...
How to reproduce: 1. Open the attached "IN-89298" project 2. Open the “BagatelleBoard1” Scene and enter Play mode 3. Observe the ... Read more
AssetReference ignores the custom Label name when drawn as Collection It...
Reproduction steps: 1. Open the attached “IN-96629.zip” project 2. Open the “SampleScene” 3. From the Hierarchy, select the “Test... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Manual reference page for Grid Selection is missing
- Awaitable.NextFrameAsync causes GC Alloc 0.7 KB when using CancellationToken
- Prefab "Overrides" list item popups are overridden when navigating with keyboard arrow keys
- Alpha Tolerance setting does not affect generated outlines when generating Custom Physics Shape in the Sprite Editor
- The information/help message section misses a margin in the "Profiler" window