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Input field's OnValueChange() event is not triggered when deleting the text
To reproduce this bug: 1. Open the attached project 2. Open 'valuechange_test' scene 3. Play 4. Enter text into input field 5. Noti... Read more
Internal iOS profiler doesn't display stats correctly when running a Met...
To Reproduce: 1. Make sure that Metal is on and build the attached project or any other project to iOS (or use the xcode projects a... Read more
When attaching profiler to a device iphone 6+ is displayed as 'iphone 5 ...
To Reproduce: 1. Build & Run an Unity 5 project on iPhone 6+. 2. Open the 'Active Profiler' dropdown menu in the profiler window. 3.... Read more
'Toggle is not part of ToggleGroup..' exception is thrown even though t...
To reproduce this bug: 1. Import the attached package 2. Open 'main2' scene 3. In the hierarchy select 'MusicOff' toggle ( OptionsU... Read more
When using ToggleGroups, de-activating a gameobject with a Toggle compon...
To reproduce: 1. Open attached project 2. Open test scene 3. Disable and re-enable one of toggles 4. Notice that Group value on Togg... Read more
Editor hangs if File or Edit menu is opened while Home screen is open
When you invoke Unity 5.0 you see the new Home screen which enables you to open an existing project or create a new one. Instead of... Read more
all toggles are selected even when they all are attached to the same Tog...
To reproduce: 1. Open attached project 2. Open test scene 3. Press play 4. Notice that all toggles are selected even when they all ... Read more
InputField not getting deactivated when mouse click on something else
To reproduce: 1. Create an InputField 2. Play the scene 3. Click on the InputField to activate it 4. Click on the background (or any... Read more
EditorApplication.hierarchyWindowChanged documentation does not mention ...
The EditorApplication.hierarchyWindowChanged docs say: "Each time an object is (or a group of objects are) created, renamed, parent... Read more
When using the Physics.IgnoreCollisions triggers Triggers. Triggers get ...
To reproduce: 1. Open attached project 2. Open Scene scene 3. Enter play mode 4. using your arrows move on the platform Expected res... Read more
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