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2
votes
Fixed

Input field's OnValueChange() event is not triggered when deleting the text

UI

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Oct 21, 2014

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Version/s: 4.6.0b21

To reproduce this bug: 1. Open the attached project 2. Open 'valuechange_test' scene 3. Play 4. Enter text into input field 5. Noti... Read more

0
votes
Fixed

Internal iOS profiler doesn't display stats correctly when running a Met...

iOS

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Oct 21, 2014

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Version/s: 5.0.0b9

To Reproduce: 1. Make sure that Metal is on and build the attached project or any other project to iOS (or use the xcode projects a... Read more

0
votes
Fixed

When attaching profiler to a device iphone 6+ is displayed as 'iphone 5 ...

Profiling

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Oct 21, 2014

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Version/s: 5.0.0b9

To Reproduce: 1. Build & Run an Unity 5 project on iPhone 6+. 2. Open the 'Active Profiler' dropdown menu in the profiler window. 3.... Read more

0
votes
Fixed

'Toggle is not part of ToggleGroup..' exception is thrown even though t...

UI

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Oct 21, 2014

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Version/s: 4.6.0b20

To reproduce this bug: 1. Import the attached package 2. Open 'main2' scene 3. In the hierarchy select 'MusicOff' toggle ( OptionsU... Read more

6
votes
Fixed

When using ToggleGroups, de-activating a gameobject with a Toggle compon...

UI

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Oct 21, 2014

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Version/s: 4.6.0b21

To reproduce: 1. Open attached project 2. Open test scene 3. Disable and re-enable one of toggles 4. Notice that Group value on Togg... Read more

0
votes
Fixed

Editor hangs if File or Edit menu is opened while Home screen is open

Editor - Other

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Oct 20, 2014

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Version/s: 5.0.0b9

When you invoke Unity 5.0 you see the new Home screen which enables you to open an existing project or create a new one. Instead of... Read more

0
votes
Fixed

all toggles are selected even when they all are attached to the same Tog...

UI

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Oct 20, 2014

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Version/s: 4.6.0b21

To reproduce: 1. Open attached project 2. Open test scene 3. Press play 4. Notice that all toggles are selected even when they all ... Read more

0
votes
Fixed

InputField not getting deactivated when mouse click on something else

UI

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Oct 20, 2014

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Version/s: 4.6.0b21

To reproduce: 1. Create an InputField 2. Play the scene 3. Click on the InputField to activate it 4. Click on the background (or any... Read more

0
votes
Fixed

EditorApplication.hierarchyWindowChanged documentation does not mention ...

Docs - Scripting Reference

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Oct 20, 2014

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Version/s: 4.6.0b18

The EditorApplication.hierarchyWindowChanged docs say: "Each time an object is (or a group of objects are) created, renamed, parent... Read more

0
votes
Fixed

When using the Physics.IgnoreCollisions triggers Triggers. Triggers get ...

Physics

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Oct 20, 2014

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Version/s: 5.0.0b9

To reproduce: 1. Open attached project 2. Open Scene scene 3. Enter play mode 4. using your arrows move on the platform Expected res... Read more

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