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Fixed in 5.0.X
Votes
0
Found in
5.0.0b9
Issue ID
641337
Regression
No
When using the Physics.IgnoreCollisions triggers Triggers. Triggers get triggered with other Layers
To reproduce:
1. Open attached project
2. Open Scene scene
3. Enter play mode
4. using your arrows move on the platform
Expected result: No messages in console
Actual result: Triggers are called when entering the trigger
Note: While standing in the trigger clicking down (And calling Physics.IgnoreCollisions) the triggers are called again.
The scene contains a simple platform, character and a trigger object. Each of them are on different layers. Trigger is called when character enters it and when Ignore Collisions between platform and character are called
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