Search Issue Tracker
Fixed in 4.6.X
Votes
6
Found in
4.6.0b21
Issue ID
641494
Regression
Yes
When using ToggleGroups, de-activating a gameobject with a Toggle component clears the 'Group' value
To reproduce:
1. Open attached project
2. Open test scene
3. Disable and re-enable one of toggles
4. Notice that Group value on Toggle component is set to none
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
marcowiprojects
Oct 22, 2014 14:26
When any parent of ToggleGroup is SetActive(false), ToggleGroup lost its references.