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0
votes
Fixed

Adding and removing items from SerializeField. UnityEvent throws a bunch...

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May 23, 2024

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Version/s: 6000.0.5f1, 7000.0.0a1

Steps to reproduce: Create and open an empty project. Download and add the attached component 'TestClass.cs' to a game object. Add 2... Read more

7
votes
Won't Fix

[Vulkan] Build freezes for several seconds on launch when using HDRP

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May 24, 2022

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Version/s: 2021.2.0a18

How to reproduce:1. Open attached project "MaterialTest.zip"2. Build the project3. Launch the build4. Open the Player.log Expected r... Read more

1
votes
Fixed

Layout of elements is delayed when elements are styled with transition-d...

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Apr 22, 2024

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Version/s: 2021.3.37f1, 2022.3.24f1, 2023.2.18f1, 6000.0.0b15, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4... Read more

0
votes
Fixed

ClientRpc calls in reverse order on LocalClient

Networking

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May 20, 2015

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Version/s:

ClientRpc calls in the same frame are calledin reverse order on LocalClients. Read more

1
votes
Fixed

Shader compiler errors are occurring when using hull shader

Graphics - General

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Jun 12, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached 'Grass.zip' project2. Observe the Console Expected result: No errorsActual result: Shader comp... Read more

0
votes
Won't Fix

Realtime GI Indirect Multiplier does not brighten the Scene when Univers...

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Apr 05, 2023

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Version/s: 2021.3.25f1, 2022.2.19f1, 2023.1.0b17, 2023.2.0a14

Reproduction steps:1. Open the attached project "ReproProj" with the Android / IOS Platform selected2. Observe the lighting of the S... Read more

8
votes
Duplicate

[HDRP][macOS] Depth of Field effect becomes black in Game view when Focu...

HD RP

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Feb 04, 2020

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Version/s: 2019.3.0b6, 2019.3.0f6, 2020.1

Reproduction steps:1. Create an HDRP project2. In the Hierarchy window select "Post Process Volume" GameObject3. In the Inspector wi... Read more

0
votes
Fixed

Physics2D.ColliderCleanup takes progressively longer each time until sce...

Physics2D

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Mar 07, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project2. Open scene "repro"3. In hierarchy, select "GameObject"4. Notice that it has "Edge Col... Read more

8
votes
Duplicate

Canvas' children scale when GameObjects are being selected in the Hierarchy

uGUI

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Aug 25, 2019

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Version/s: 2019.3.0a12, 2020.1.0a1

How to reproduce:1. Open user's attached 'Canvas Problems.zip' project2. Open SampleScene3. Select Image GameObject in the Hierarchy... Read more

0
votes
Fixed

[Editor] Visibility state is not being saved while working in multiple s...

Scene/Game View

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Jun 19, 2019

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Version/s: 2019.1.0b4, 2019.2.0b7

Visibility state for GameObjects is not being saved after removing or unloading the additive scene Steps to repro:1. Create a new pr... Read more

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