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0
votes
Fixed

[Android] Application crashes after pressing "RenderForward.RenderLoopJo...

Vulkan

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Sep 14, 2022

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Version/s: 2022.1.0a16, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11, 2023.2.0a1

Open the attached "FrameDebugger.zip" project Go to File > Build Settings and make sure that the Platform is set to Android Build... Read more

0
votes
By Design

Enabling Per Axis Control for HDRP reflection probes sets all Blend Dist...

HD RP

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May 03, 2023

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Version/s: 2021.3.24f1, 2022.1.24f1, 2022.2.17f1, 2023.1.0b14, 2023.2.0a12

Steps to reproduce: Open the attached project ([^HDRP-LightingBug01.zip]); Open the OutdoorsScene; Select the existing Reflection Pr... Read more

0
votes
Fixed

"New Scene" template details section misses a scrollbar

Scene Template

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Sep 26, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.18f1, 2022.2.0b9, 2023.1.0a12, 2023.2.0a1

How to reproduce: Open HUB; Create a new project; Go to "File" menu and select "Save as Scene Template" sub-menu item; Click "Save" ... Read more

0
votes
Won't Fix

Rigidbody Animation keeps playing when the Animation State has changed

Mecanim Animation

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Jul 21, 2022

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Version/s: 2021.3.4f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1, 2023.2.0a1, 2023.3.0a3

Reproduction steps:1. Open the attached project (AnimationBugTest.zip)2. Open the TestBug.unity Scene, located in the /Assets/Scenes... Read more

0
votes
Fixed

Enum of struct returns as float rather than int when used as animated pr...

Mecanim Animation

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Aug 05, 2022

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Version/s: 2022.1.13f1, 2022.2.0b4, 2023.1.0a5

How to reproduce:1. Open the attached project "My project.zip"2. Select "TestObject" in the Hierarchy window3. Open Window>Animat... Read more

2
votes
Fixed

Terrain creates a "Tree Imposter Texture" for a tree when the tree does ...

Terrain

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Aug 29, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.15f1, 2022.2.0b7, 2023.1.0a9

Reproduction steps:1. Open the “IN-14574_TreeImposterTexture“ project and open the “Main” scene2. In Memory Profiler capture a snaps... Read more

8
votes
By Design

VisualElement.TrackPropertyValue doesn't invoke the callback when the pr...

UI Toolkit Framework

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Aug 30, 2022

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Version/s: 2021.3.9f1, 2022.1.15f1, 2022.2.0b7, 2023.1.0a9, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the user’s attached “Repro-UxCallback” project2. Select “test asset” asset in the Project Browser3. Change ... Read more

0
votes
Fixed

"_targetRenderer.size" returns wrong value when setting "_targetRenderer...

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Sep 05, 2022

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Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a10

Reproduction steps:1. Open the user's attached "CrazySpriteRendererBehaviour.zip" project2. Open the "DemoScene" Scene3. Go to "Test... Read more

3
votes
Fixed

Hover gets stuck when using touch and setting the button display to none...

UI Toolkit Framework

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Jul 12, 2022

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Version/s: 2021.3.2f1, 2022.1.0f1, 2022.2.0a12, 2023.1.0a1, 2023.2.0a1, 2023.3.0a3

Reproduction steps:1. Open the user's attached project2. Open "Assets/t" scene3. Enter Play Mode4. Make sure Game view is set to Sim... Read more

0
votes
Fixed

[Device Simulator] Internet Reachability dropdown properties are not nic...

UI Toolkit Controls

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Apr 26, 2023

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Version/s: 2022.1.0a6, 2022.2.17f1, 2023.1.0b14, 2023.2.0a12, 2023.3.0a3, 6000.0.0b11

Steps to reproduce:1. Open any project2. Go to Window>General>Device Simulator3. Enable Control Panel in the top right corner4... Read more

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