Search Issue Tracker

0
votes
Fixed

Audio mixer assets are using the wrong icons in Search

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May 30, 2024

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Version/s: 2021.3.39f1, 2022.3.31f1, 6000.0.5f1, 7000.0.0a1

Steps to reproduce: Create and open an empty project. Create an audio mixer asset (Assets > Create > Audio > Audio Mixer). ... Read more

10
votes
Fixed

Job allocator contention causes slow job execution

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May 30, 2024

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Version/s: 2022.3.33f1, 6000.0.6f1, 7000.0.0a1

[https://discord.com/channels/489222168727519232/1229522160364683305/1232438969606606972] A simple job chain where job B depends on ... Read more

0
votes
Won't Fix

Details rendered one-per-drawcall in Unity 6

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May 22, 2024

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Version/s: 6000.0.0f1

Description: Individual details are rendered in separate draw calls in the test scene 035_Shader_TerrainShaders. Discovered on a Mac... Read more

0
votes
Won't Fix

Hololens2 performance regression on DX12

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May 30, 2024

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Version/s: 6000.0.6f1, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

Microsoft reported that DirectX 12 (DX12) performs worse on HoloLens 2 compared to DirectX 11 (DX11). However, DX12 will be the defa... Read more

0
votes
Fixed

Build Profile Context - Recursive serialization is not allowed for threa...

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May 30, 2024

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Version/s: 6000.0.6f1, 6000.1.0a7

The error 'Recursive serialization is not allowed for threaded serialization' is thrown in the console when the BuildProfileContext ... Read more

0
votes
In Progress

Graph nodes can't be connected using touch screen controls

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May 31, 2024

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Version/s: 2023.2.20f1, 6000.0.4f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 7000.0.0a1

Steps to reproduce: 1. Create a new URP project 2. Create a Shader or VFX Graph 3. Add a node (Float property) 4. Try connecting two... Read more

0
votes
By Design

The WebGL Build size increases when the "DOTween" asset is in the project

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May 31, 2024

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Version/s: 2021.3.39f1, 2022.3.32f1, 6000.0.4f1, 7000.0.0a1

How to reproduce:1. Open the attached project "test dotween1.zip"2. Build the project for WebGL3. Observe the size of the Build4. De... Read more

0
votes
Fixed

SpriteRenderer Sprite visual appears unchanged when changing it during t...

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May 31, 2024

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Version/s: 6000.0.4f1

Reproduction steps:1. Open the attached "ASDQWE" project2. Build and run the Player (File > Build And Run)3. Observe the Player E... Read more

0
votes
Fixed

Shaders are not being striped and build times increase when using a cust...

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May 31, 2024

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Version/s: 2021.3.39f1, 2022.3.31f1, 6000.0.4f1, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

How to reproduce:1. Open the “IN_76325” project2. In the Project Settings → Quality, make sure Render Pipeline Asset is set to “URP-... Read more

1
votes
Fixed

[Mobile]UIElement calls PointerOutEvent after PointerOverEvent when the ...

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May 31, 2024

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Version/s: 6000.0.3f1, 6000.1.0a7, 7000.0.0a1

Reproduction steps:1. Open the attached “My project” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more

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