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"AVFoundationVideoMedia error while reading” error is thrown when stream...
Reproduction steps:1. Open the user’s attached “repro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play M... Read more
Multiple types of errors are thrown when the removal of an Addressables ...
How to reproduce:1. Open the “BugTest.zip“2. Open the “SampleScene“3. Enter and exit the Play Mode4. Select the InsideAddressables A... Read more
Custom Render Pass using Render Graph does not render to the Game view w...
Reproduction steps:1. Open the attached “IN-87488.zip” project2. Open the “Gameplay” Scene (Assets > Scenes)3. Select “Global Vol... Read more
[URP] Empty URP project is throwing error on new project duplicated asse...
Steps to reproduce: Create a 3D URP Project from Hub. Check editor consoleWindow. Actual results: Error are immediately present."GUI... Read more
"GameObjectToComponentBlackboardVariable" fails when a GameObject value ...
Reproduction steps:1. Create a new 3D project2. Install the "Behavior" package via the "Package Manager" ("Window -> Package Mana... Read more
Edge detection fails, _BlitTexture_TexelSize is 0
Reproduction steps:1. Open the attached “texelsize-repro.zip“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Observe t... Read more
NullReference errors appear inside the Console window when deserializing...
How to reproduce:1. Open the attached "IN-86387" project2. Open the "serialization-type-construct-fail-case" Scene and enter Play mo... Read more
The "AssetDatabase.Refresh" is called by the Performance testing API pac...
How to reproduce:1. Open the “ReproProject“ project2. In the Test Runner window click on Run All3. Make changes to the “Test.cs“ scr... Read more
[RenderingDebugger] Wireframe mode is not fully rendered in the Scene View
Steps to reproduce: 1. Download attached project and open in Unity 2. Open TerminalScene 3. Open Rendering Debugger: Window >>... Read more
Internal shader error is shown when a corrupted shader is imported
Reproduction steps:1. Create an empty project2. Download and import the attached “IN-87067_HexInit.compute” shader3. Observe the Con... Read more
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