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[ARM] The Player freezes when awaiting "g_UploadedTextureCondVar" in the...
Reproduction steps:1. Open the attached “IN-98968” project2. Switch to Android/iOS Build Platform3. Enable “Development Build” and “... Read more
'Use PanelInputConfiguration component instead.' warning is thrown when ...
How to reproduce:1. Create a URP sample project2. Observe the Console Expected results: No warnings are thrownActual results: "Use P... Read more
Crash/Freeze when opening a specific project
Steps to reproduce:1. Open the “user’s attached project”2. Observe Unity freeze or crash Reproducible with versions: 2022.1.0a1, 202... Read more
Empty window appears when hovering over UXML Asset in UI Builder
Steps to reproduce:1. Create a project2. Create > UI Toolkit > UI Document3. Double-click newly created UI Document to open UI... Read more
Scrolling stops working in the "Library" then "Editor Extension Authorin...
Steps to reproduce: Create a new project Go to Window -> UI Toolkit -> UI Builder Go to the "Library" section Collapse all the... Read more
Tooltip is offset when hovering over a serialized field in the Inspector
How to reproduce:1. Open the attached “IN-99011” project2. Open the “SampleScene”3. In the Hierarchy, select the “Test” GameObject4.... Read more
[Linux] Searchable context menu instantly closes when attempting to open it
Reproduction steps:1. Create a new 3D project2. Open Script Graph window (Window > Visual Scripting > Visual Scripting Graph)3... Read more
Flickering occurs when both Emission and Volumetric Clouds are used simu...
How to reproduce:1. Open the “Project-S“ project2. Open the “SampleScene”3. Open the Scene view4. Observe the “Halo“ GameObject Expe... Read more
Content of a ListView is rendered empty when clicking on the Scrollbar t...
Reproduction steps:1. Open the attached “IN-98994.zip” project2. Open the “SampleScene”3. Enter Play mode4. Click on the “Save game”... Read more
[Mobile] Visual artifacts when RenderGraphPass is merged into NativePass
Steps to reproduce:1. Open the “IN-98958” project2. Build and Run3. Observe the device screen Expected result: Renders the sceneActu... Read more
All about bugs
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