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The value of the property AbstractEventData.used does not reset after th...
How to reproduce:1. Open the project "case_1219722-EventData"2. Open the Scene "test"3. Enter the Play Mode4. Right-click the button... Read more
ECS/Hybrid Rendering fails to build for UWP
Setup a UWP/Mixed Reality/ARM64 configuration (for HoloLens 2) to build a simple cube scene with Hybrid Rendering/ECS using latest p... Read more
Tessellation/surface shaders are throwing graphical artifacts when Terra...
How to reproduce:1. Open attached project "case_1198997-REPRO.zip"2. Open Terrain scene3. Select Terrain Game object4. Open Inspecto... Read more
EditorGUILayout.Popup does not display remaining folders when a folder h...
Reproduction steps:1. Open the attached project "case_1220958-PopUpBug.zip"2. In the Project window under "Assets/Scenes" open "Samp... Read more
Script names containing non-ASCII characters are not printed correctly t...
How to reproduce:1. Open the attached project "Accents.zip"2. In the Project View select zzz.cs and click reimport3. Observe the Con... Read more
[Windows] Editor uses one CPU Logical Processor at 100% while the game i...
Reproduction steps:1. Create a new project2. Enter Play Mode3. Pause the game4. Inspect loads on all of CPU's Logical Processors usi... Read more
Crash on UnpackPrefabInstanceRecursive when entering Play mode in a Scen...
Reproduction steps:1. Open the project attached by the user2. Open "SampleScene"3. Enter Play mode Reproducible with: 2018.4.23f1, 2... Read more
OnAudioFilterRead doesn't handle Sample Rate mismatch when playing the p...
How to reproduce:1. Make sure that the Sample Rate of your default Audio Input Device isn't set to 8kHz in the Windows Sound Control... Read more
[XRSDK] [HDRP] Lights stops being rendered when they move away from the ...
How to reproduce:1. Open attached project ("HDRP_Oculus_LightingTest.zip")2. Open "LightPlane_AtOrigin" or "LightPlane_NotAtOrigin" ... Read more
Layered Materials are not including child materials as dependencies when...
How to reproduce:1. Open user-submitted project (Layered Materials.zip)2. Select the Assets/Materials/Material.mat3. See that it has... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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