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1
votes
Fixed

The value of the property AbstractEventData.used does not reset after th...

uGUI

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Feb 14, 2020

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Version/s: 2017.4, 2019.3.0f6, 2020.1

How to reproduce:1. Open the project "case_1219722-EventData"2. Open the Scene "test"3. Enter the Play Mode4. Right-click the button... Read more

4
votes
Fixed

ECS/Hybrid Rendering fails to build for UWP

Package: Burst

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Jan 21, 2020

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Version/s: 2019.3.0f5

Setup a UWP/Mixed Reality/ARM64 configuration (for HoloLens 2) to build a simple cube scene with Hybrid Rendering/ECS using latest p... Read more

2
votes
Duplicate

Tessellation/surface shaders are throwing graphical artifacts when Terra...

Terrain

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Nov 16, 2019

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Version/s: 2018.4, 2019.1, 2019.3, 2020.1, 2020.1.0a13

How to reproduce:1. Open attached project "case_1198997-REPRO.zip"2. Open Terrain scene3. Select Terrain Game object4. Open Inspecto... Read more

0
votes
Won't Fix

EditorGUILayout.Popup does not display remaining folders when a folder h...

IMGUI

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Feb 18, 2020

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Version/s: 2017.4, 2019.3.0f6, 2020.1

Reproduction steps:1. Open the attached project "case_1220958-PopUpBug.zip"2. In the Project window under "Assets/Scenes" open "Samp... Read more

0
votes
Fixed

Script names containing non-ASCII characters are not printed correctly t...

Scripting

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Feb 17, 2020

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Version/s: 2018.4, 2019.3.0f6, 2019.4, 2020.3

How to reproduce:1. Open the attached project "Accents.zip"2. In the Project View select zzz.cs and click reimport3. Observe the Con... Read more

4
votes
Fixed

[Windows] Editor uses one CPU Logical Processor at 100% while the game i...

Audio

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Feb 14, 2020

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Version/s: 2019.3.0a6, 2019.3.1f1, 2020.1

Reproduction steps:1. Create a new project2. Enter Play Mode3. Pause the game4. Inspect loads on all of CPU's Logical Processors usi... Read more

0
votes
Fixed

Crash on UnpackPrefabInstanceRecursive when entering Play mode in a Scen...

Scene Management

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May 23, 2020

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Version/s: 2018.4, 2019.3, 2019.3.0f6, 2019.4, 2020.1, 2020.2

Reproduction steps:1. Open the project attached by the user2. Open "SampleScene"3. Enter Play mode Reproducible with: 2018.4.23f1, 2... Read more

1
votes
Won't Fix

OnAudioFilterRead doesn't handle Sample Rate mismatch when playing the p...

Audio

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May 12, 2020

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Version/s: 2018.4, 2019.3.11f1, 2020.2

How to reproduce:1. Make sure that the Sample Rate of your default Audio Input Device isn't set to 8kHz in the Windows Sound Control... Read more

8
votes
Fixed

[XRSDK] [HDRP] Lights stops being rendered when they move away from the ...

Package: Scriptable Render Pipeline HD

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Feb 05, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.1

How to reproduce:1. Open attached project ("HDRP_Oculus_LightingTest.zip")2. Open "LightPlane_AtOrigin" or "LightPlane_NotAtOrigin" ... Read more

0
votes
By Design

Layered Materials are not including child materials as dependencies when...

Asset - Database

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Feb 18, 2020

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Version/s: 2018.4, 2019.3, 2019.3.0f6, 2020.1

How to reproduce:1. Open user-submitted project (Layered Materials.zip)2. Select the Assets/Materials/Material.mat3. See that it has... Read more

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