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[HDRP] XR Multipass calls BeginCameraRendering and EndCameraRendering fo...
Steps to reproduce: 1. Have a HDRP Project with Mock HMD 2. Create an script that subscribes to BeginCameraRendering and EndCameraRe... Read more
Rendering artifacts appear in the Editor when modifying the Reflection P...
Steps to reproduce:1. Open the attached "ReflectionProbeIssue.zip" project from the Google Drive2. In the Hierarchy window select "R... Read more
SerializeReference interface does not show CustomPropertyDrawer when it'...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. In the Hierarchy window, s... Read more
Dynamic text is rendered in the background when it is inside the <font> tag
How to reproduce:1. Open the “TextMeshPro - Debug.zip“ project2. Navigate to File → Build and Run3. Observe the green text Expected ... Read more
OnPointerExit and OnPointerEnter is mistakenly called when an overlappin...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. Enter Play Mode4. In the G... Read more
Crash on ujob_execute_job while using OverlapBoxCommand when collisions...
How to reproduce:1. Open the “PhysicsOverlapBug“ project2. Open the “SampleScene“3. Enter Play Mode Expected result: The Editor cont... Read more
[URP][RG][Windows] Lens Flare doesn't work in the Lens Flare Showroom UR...
Steps to reproduce: Create a Universal 3D Project In the Package Manager import "URP Package Samples" from the Universal RP Package ... Read more
[VFX] Custom HLSL with 'int' parameter, without the 'in/out/inout' acces...
Steps to reproduce:1. Create a new VFX Graph2. Add a Custom HLSL block3. Open the HLSL code editor by clicking on the edit button4. ... Read more
[Linux] Editor can't find Audio Spatializer when using PS5AudioSpatializ...
Reproduction steps:1. Open the attached “BugRepro” project2. Click Edit > Project Settings… > Audio3. Click on “Spatializer Pl... Read more
[Android] The Player crashes at "isInMultiWindowMode" when using lifecyc...
Steps to reproduce:1. Open the “LifecycleMethodsCrash” project2. Go to Build Settings and make sure Export Project is enabled3. Expo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on with multiple stack traces when rendering large Terrain with specific hardware
- The Reset button does not reset the Default Inherited Theme in the Default Runtime Theme File when the Default Inherited Theme was removed and the Reset button is pressed
- [Linux] UI picking is offset to the left when Reference DPI and Fallback DPI differ
- Scrolling in a default ScrollView in WebGL builds is slower when compared to other platform builds and the Editor
- Physics 2D Manager documentation page is missing