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[Linux] Crash on GUIView::ProcessInputEvent when editing a GameObject/VF...
Reproduction steps:1. Create a new Unity project in Linux2. Edit Editor Layout3. Save Editor Layout USING THE ENTER KEY, NOT THE MOU... Read more
Skinned Mesh Renderer component's Mesh selection stops responding when a...
How to reproduce:1. Open the “Issue IN-72928” project2. Open the “SampleScene”3. Add a new GameObject to the Hierarchy4. In the Insp... Read more
The third and later list elements are displayed incorrectly when they ar...
How to reproduce:1. Open the “sample.zip” project.2. Select the “Assets/Sample Project/Data/Sample Scriptable Object.asset” Asset in... Read more
The percent sign display format is wrong when displaying percentages for...
How to reproduce:1. Open the ”PercentPositiveSignBug.zip” project2. Open the “SampleScene“3. Enter the Play Mode4. Observe the Conso... Read more
MaterialPropertyBlocks' allocated memory is displayed under "Unknown" wh...
How to reproduce:1. Open the attached “memoryprofiler_issue“ project2. Open the Build Settings (File → Build Settings) and ensure “D... Read more
Serialized field is indented too much in the Inspector when CustomEditor...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. In the Hierarchy window, s... Read more
[macOS] Display flickers with bright colors when built Player uses 2 or ...
Reproduction steps:1. Open the attached project “MultiDisplayTest” on a machine with 2 or more connected displays2. Open the “Assets... Read more
Hinge Joint transforms are reset when toggling the "useMotor" property
Reproduction steps:1. Open the attached “JointTest.zip” Project2. Open the “SampleScene” scene3. Enter the Play mode4. Press the “S”... Read more
Motion Vector texture reports incorrect Mesh data when Mesh is coming fr...
Reproduction steps:1. Open the attached “MBlurIssue.zip” Project2. Open the “Scenes/SampleScene” scene3. Enter the Play mode4. Obser... Read more
UnityEngine.Rendering.Volume.OnEnable() is called twice before OnDisable...
Reproduction steps:1. Open the “VolumeManagerError.zip” Project2. Open the “VolumeManagerError” Scene3. In the Hierarchy window, sel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved