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OSX only: "EndLayoutGroup: BeginLayoutGroup must be called first." error...
Steps to reproduce: Create a new Unity project using the Universal 3D template Select any GameObject in the Hierarchy window Click o... Read more
[Linux Editor] Saving custom layout does not correctly saves the scale o...
Steps to reproduce: 1. Create empty project.2. Make your scene or inspector window very big.3. Save your layout under any name.4. Se... Read more
Unexpected null references during prefab import after upgrading a projec...
Reproduction steps:1. Open the attached "Project" project2. Observe the Console Expected result: No BUILD SYSTEM NULL POINTER errors... Read more
ParticleSystemShapeLength fails on WSAPlayer (UWP)
ParticleSystemShapeLength reports 2x the collision numbers. Read more
Editor windows become inaccesible when disabling additional monitors
Steps to reproduce:1. Set up two monitors and extend screen across them2. (In case a laptop is used) Set the external monitor as you... Read more
voffset text inside Label goes out of Label bounds when VisualElement is...
Reproduction steps:1. Open the attached “My project (3).zip“ project2. Open “IN-32164_PBOffset.uxml”3. Resize the “RED” VisualElemen... Read more
[URP] Decal normal blending rendering results in very dark texture when ...
How to reproduce:1. Open the user’s attached “URPRendererTest” project2. Focus on and observe the “Decal” GameObject in the “SampleS... Read more
Wrong documentation regarding Asset Server
User reported a mistake in our documentation page. He pointed out that the line"To access the Administrator controls, launch Unity a... Read more
Excessive empty space is present when observing Editor tabs
How to reproduce:1. Open a new project2. Observe the Editor tabs like “Hierarchy” or “Game” Expected result: The tabs are as long as... Read more
[Experimental] Undoing the adding of composite collider crashes in Compo...
How to reproduce:1. Open user attached project2. Open scene 'sdagfhg'3. In hierarchy navigate to Tile map > Layer4. Remove 'Compo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved