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GameObject with Physics Shape Component moves when the Editor window is ...
How to reproduce:1. Open the “G00000_AceLand-Library-DOTS“ project2. Open the “SampleScene”3. Enter Play Mode4. Move the Editor wind... Read more
Crash when Shift-selecting specific GameObjects when the Inspector windo...
Reproduction steps:1. Open the attached “ReproProj” project through the Hub2. Open “Assets/Scenes/SampleScene.unity” Scene3. In the ... Read more
EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality ...
How to reproduce:1. Open the attached “IN-73789” project2. Open “SampleScene1” and enter Play mode3. Open the Memory Profiler (Windo... Read more
Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don'...
Steps to reproduce: Open any HDRP Project Navigate to Project Settings > HDRP Global Settings/Graphics (Depending on Stream) to o... Read more
Memory usage rapidly rises when changing colors in the color wheel
Reproduction steps:1. Open the attached “repro-project“2. Navigate to the Hierarchy window, right-click, and select Effects → Trail ... Read more
The Scene View becomes gray and "NullReferenceException" errors are thro...
Reproduction steps:1. Install RenderDoc and open it2. Open the “ReproProject“ project3. Right-Click on the Scene View tab4. Press th... Read more
Race condition in DefferedResolutionOfBindings
There is a potential race condition in DefferedResolutionOfBindings [https://github.com/Unity-Technologies/InputSystem/blob/ab1b38a7... Read more
[Android] With the latest Unity 6 editor, default APK permissions are no...
Steps to reproduce: Repro steps:1. Create a new project and a new empty scene2. Build an APK with Unity 6000.0.0b11 and XR Plugin Mg... Read more
[Player Settings] [Common] [Rendering] - Color Space value should get ap...
Steps to reproduce: 1. Open File > Build Profiles 2. Create a build profile and add player settings to it (press Customize Player... Read more
[Player Settings] [WebGL] [Rendering] - Texture Compression Format shoul...
Steps to reproduce: 1. Open File > Build Profiles 2. Create a new WebGL build profile and add player settings to it 3. Change Tex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked