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[macOS] Crash on _ZN21mkldnn_primitive_descD2Ev when using Intel OpenVINO
Reproduction steps: 1. Open the attached Project "Unitytest" and load Scene "Main" 2. Enter Play Mode Reproducible with: 2019.2.0a5... Read more
Armenian characters are converted to '?' when typed in Windows Unity Editor
How to reproduce: 1. Set the Input language to Armenian 2. Create a new project or open an existing one 3. Try to rename a GameObjec... Read more
GameObjects lose selection when entering Play mode
Steps to reproduce: 1. Download and open attached "test Home Factorio" project 2. Select any GameObject in the Hierarchy window 3. P... Read more
JobComponentSystem is stripped when the project is built with IL2CPP
How to reproduce: 1. Open the attached project "1181838.zip" 2. Enable Autoconnect profiler in the project's build settings 3. Build... Read more
GameObjects start to vibrate when their position is getting futher from ...
Steps to reproduce: 1. Open user's project "Juego.zip" and open "Demo" scene 2. Copy "Nolan" GameObject in the Hierarchy 3. Create a... Read more
Assembly definition define constraints are incompatible when using globa...
How to reproduce: 1. Open the user's attached project 2. In the "Project" tab, navigate to "Assets/Scripts/ModuleA/NewAssembly" and ... Read more
Aim Constraint vectors not converted when imported from FBX
How to reproduce: 1. Import attached "mayaUpVector2.fbx" into a project 2. In Animation section of import settings check "Import Con... Read more
Menu Items are not created when creating them in a custom package loaded...
How to reproduce: 1. Create a new project 2. Open the Packages/manifest.json file 3. Add the provided dependency to the list 4. Open... Read more
[IAP] logs are incorrectly formatted when "m_Logger.Log("purchase({0})",...
How to reproduce: 1. Open the user's attached project 2. Load the Scene "MainMenu" 3. Click on the "Store" button 4. Click on the "I... Read more
[iOS 13] Gyroscope behaviour differs when Game View is opened while usin...
How to reproduce: 1. Open the attached project 2. Open the "SampleScene" scene 3. Connect iOS device to the computer 4. Open Unity R... Read more
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