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Texture.nonStreamingTextureMemory value does not update when QualitySett...
How to reproduce:1. Open the attached “IN-83426“ project2. Open the “SampleScene” Scene3. Enter Play Mode4. In the Game screen, obse... Read more
Crash on MiniHeightMap::ExtractNormalMap<0,0> when 16k Map Size is appli...
Reproduction steps:1. Open the “ReproProject“ project2. Select the “Assets/Images/Map_NRM_16“ asset3. Change Map Size to “16384“ und... Read more
Unclearable missing reference errors appear when API compatibility is se...
Steps to reproduce: 1. Start a new project with the Universal 3D Core Template 2. Got to project settings and change the API compati... Read more
ArgumentOutOfRangeException is thrown and Editor hangs when generating g...
Reproduction steps:1. Open the attached “bug-report.zip” project2. From the Project Window select “Character.psb”3. Click on “Open S... Read more
[SRP Batcher] When the type of the Stencil Ref property in the shader is...
Steps to reproduce:1. Open the attached user's project "StencilTest_6000.zip"2. Open "test2.unity" Scene3. Set the Stencil value of ... Read more
DrawRendereresCustomPass OnPostProcess only draws within the original re...
How to reproduce:1. Open the “IN-83480_repro“ project2. Open the “SampleScene“3. Enter Play Mode and observe the Game view Expected ... Read more
WorldLightManager.Collect has poor performance when a large amount of Ga...
How to reproduce:1. Open the attached “IN-81828” project2. Open the “Demo” scene (Assets/PolygonFantasyKingdom/Scenes/Demo)3. Open t... Read more
Background input is not working with Xbox controller
Reproduction steps:1. Open the attached “InputSystemTest.zip“ project2. Connect the Xbox controller3. Enter Play mode4. Press “A” bu... Read more
Incomplete warning when native platform backends for the new input syste...
How to reproduce:1. Open the attached project2. Observe the warning message Expected result: The message is completeActual result: T... Read more
Spelling mistake 'then' instead of 'than' in warning when InputSystemUII...
How to reproduce:1. Open the attached “IN-83477“ project2. Select the “Player“ GameObject in the Hierarchy window3. Set the ‘UI Inpu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled