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0
votes
Fixed

Loose Input Bindings are able to be pasted and result in NullReferenceEx...

Package: Input System

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Nov 08, 2024

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Version/s: 1.11.2

Reproduction steps:1. Open the attached “looseinputbind.zip” project2. Open the “InputSystem_Actions.inputactions” from the Project ... Read more

3
votes
Fixed

[Android] URP built-in Lit and Complex Lit shaders do not get rendered i...

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Nov 08, 2024

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Version/s: 2022.3.52f1, 6000.0.26f1, 6000.1.0a3

How to reproduce:1. Open the “ReproProject“ project2. Open the “SampleScene“3. Build for WebGL4. Invoke the “HTTP” server in the Web... Read more

0
votes
Fixed

InvalidOperationException is thrown in Play Mode when Visual Studio debu...

ShaderGraph

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Nov 08, 2024

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Version/s: 2022.3.52f1, 6000.0.26f1, 6000.1.0a3, 6000.2.0a1

How to reproduce:1. Open the “IN-86938_repro“ project2. Open the project in Visual Studio and in the upper tab select, “Attach to Un... Read more

0
votes
Fixed

Awaitable.NextFrameAsync() fails to resume when invoked multiple times f...

Scripting Runtime

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Nov 07, 2024

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Version/s: 6000.0.26f1, 6000.1.0a3

Reproduction steps:1. Open the attached “IN-88257” project2. Open the “SampleScene”3. Enter Play mode4. Exit Play mode5. Observe the... Read more

0
votes
Fixed

Text input duplicates in the TextField when textField.isDelayed is set t...

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Nov 07, 2024

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Version/s: 2021.3.45f1, 2022.3.52f1, 6000.0.26f1, 6000.1.0a3, 6000.2.0a1

How to reproduce:1. Open the attached “IN-87799” project2. In the Toolbar select “TextFieldTesting” → “ShowWindow”3. Change your key... Read more

0
votes
Fixed

“AssetDatabase.GetMainAssetTypeAtPath" returns the incorrect type when u...

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Nov 07, 2024

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Version/s: 2022.3.52f1, 6000.0.26f1, 6000.1.0a2, 6000.2.0a1, 6000.3.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Click on the “Assets/Test Object.asset” asset in the Project window3. R... Read more

0
votes
Fixed

[Handles] Handles AA Polylines become distorted when used at a far dista...

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Nov 07, 2024

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Version/s: 6000.0.42f1, 6000.1.0b10, 6000.2.0a8

Reproduction steps:1. Open the attached “IN-88277” project2. Open the “SampleScene”3. In the Hierarchy window, select the “Spline” G... Read more

2
votes
Fixed

Crash on Object::SetCachedScriptingObject when entering the Play Mode im...

Scene Management

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Nov 07, 2024

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Version/s: 6000.0.25f1, 6000.1.0a3, 6000.2.0a1

Reproduction steps:1. Open the “Test” project2. Open the “Assets/InstantiateAsyncCopy/.unity” Scene3. Enter the Play Mode4. Wait for... Read more

0
votes
Fixed

USS alias variables are not shown in the variable list when nesting vari...

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Nov 07, 2024

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Version/s: 2022.3.51f1, 6000.0.26f1, 6000.1.0a3, 6000.2.0a1

Steps to reproduce:1. Open the attached “unitydebug.zip” project2. Open the “ScenePage.uxml” file in UI Builder from Assets → UI → T... Read more

0
votes
Fixed

Crash on mono_class_is_subclass_of_internal when entering Play Mode

Mono

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Nov 07, 2024

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Version/s: 2022.3.47f1

How to reproduce:1. Open the “CrashRepro“ project2. Open the “Assets/Scenes/GameScene.unity“ Scene3. Enter Play Mode Reproducible wi... Read more

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