Search Issue Tracker
Fixed
Fixed in 6000.0.49f1, 6000.1.1f1, 6000.2.0a8
Votes
0
Found in
2021.3.45f1
2022.3.52f1
6000.0.26f1
6000.1.0a3
6000.2.0a1
7000.0.0a1
Issue ID
UUM-86896
Regression
No
Text input duplicates in the TextField when textField.isDelayed is set to true and typing with a Japanese keyboard layout
How to reproduce:
1. Open the attached “IN-87799” project
2. In the Toolbar select “TextFieldTesting” → “ShowWindow”
3. Change your keyboard language to Japanese
4. In the “TextFieldTesting” window input any combination of letters into the input field and press the Enter key
5. Observe the input field
Expected result: The input text will remain unchanged after pressing the enter key
Actual result: The input text is duplicated in the text field
Reproducible with: 2021.3.45f1, 2022.3.52f1, 6000.0.26f1, 6000.1.0a3
Reproduced on: macOS
Not reproduced on: Windows 11
Note: Reproduced it on macOS on both Japanese - Kana and Japanese - Romaji input sources
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Quest] Pitch Shifter causes audio degradation on Quest 2 devices when sped up
- "GUI Error: Invalid GUILayout" and "NullReferenceException" are thrown when adding Scenes to "Scenes in Baking Set" in Adaptive Probe Volumes
- Inspector window not updating when switching GameObjects in Play Mode while having a VR headset connected
- "UnityException: GetName can only be called from the main thread." erors are thrown when the Shortcuts window is opened and entering Play Mode with a shortcut
- [Android] Light2D visuals stacking over frames when using RenderGraph
Add comment