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0
votes
Fixed

Adding a 2D or 3D collider to a prefab doesn't result in correct bounds

Graphics - General

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Oct 28, 2013

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Version/s: 4.3.0f1

To reproduce:1. open the provided project and scene2. select Ship from the Assets window3. in the Inspector, add a 2d box collider o... Read more

0
votes
By Design

Rigid2D.Velocity and transform.position are v3 & v2

Physics2D

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Oct 29, 2013

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Version/s: 4.3.0b6

Currently transform.position and rigid2d.velocity are v3 and v2 respectively forcing for some unsightly code such as this: Gizmos.Dr... Read more

0
votes
Duplicate

Leaving play mode causes script panels in inspector to appear blank

Inspector Functionality

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Oct 29, 2013

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Version/s: 4.3.0f1

To reproduce:1. Open project echobox2. Open scene test3. Select First Person Controller > Main Camera in the Hierarchy4. Enter pl... Read more

1
votes
Not Reproducible

Cannot open the Sprite Editor after using Undo a few times

2D

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Oct 29, 2013

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Version/s: 4.3.0b3

Shorter steps to reproduce: - Import the project- Try to open sprite editor Note Changing layout gives you error in the console and ... Read more

0
votes
Duplicate
0
votes
Fixed
0
votes
Fixed

error console not shown in dev build

Deployment Management

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Oct 29, 2013

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Version/s: 4.3.0f1

-e: error console not shown in dev build -the console is not shown for dev builds of Windows/OSX standalone or webplayer -repro:--bu... Read more

0
votes
Duplicate
3
votes
Won't Fix
0
votes
Fixed

GUI labels don't show up in simulator

iOS

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Oct 29, 2013

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Version/s: 4.3.0f1

To reproduce:1. Open attached project2. Build and run for iOS simulator3. Notice that labels don't show up (screen attached) Read more

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