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[Android] Android build fails with an error "System.FormatException: Inp...
How to reproduce:1. Change Windows language to France (I used French (France))2. Create a new Unity project3. In the project go to P... Read more
Crash on NVDEV_Thunk when using DirectX12
Reproduction steps:1. Open the attached project "CrashRepro"2. Open the “Assets/MainCinema.unity“ scene3. Move the Scene view camera... Read more
[Android] Performance decreases when overlay UI is displayed
Reproduction steps:1. Open the attached “Slow UIToolkit” project2. Build and run the Player (File > Build And Run)3. Press in the... Read more
"BatchDrawCommand" error is thrown when opening a scene
How to reproduce:1. Open the “IN-72440_repro“ project2. Open the “Lightsmapper“ scene3. Observe the Console Expected result: No erro... Read more
VisionOS icon is misaligned in Build Settings Platform list on Linux
Steps to reproduce:1. Create a new project2. Go to the Build Settings window3. Observe the VisionOS icon in the Platforms list Actua... Read more
URP Asset cannot be assigned to “Default Render Pipeline” property
How to reproduce:1. Open the “URPAssetIssue“ project2. Open the Project Settings window (Edit > Project Settings)3. Select the Gr... Read more
Crash on core::StringStorageDefault<char>::assign when opening a project
Reproduction steps:1. Download, extract, and open the attached “repro-project“2. Observe the crash Reproducible with: 2021.3.26f1, 2... Read more
Decal count causes assert when it goes over the max light limit
[https://forum.unity.com/threads/argumentexception-when-rendering-lots-of-runtime-lights-w-o-shadows.1462619/#post-9737638] Read more
Duplicates of the previously outgoing transitions are created in the Ani...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/AnimatorController“ AnimatorController with a text editor a... Read more
Crash on GfxDeviceD3D12Base::SetRayTracingShaderResources when changing ...
How to reproduce:1. Open the “IN-72369_repro“ project2. Open the “NewTest“ scene3. Select Game view and change to a different Lookin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons