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Fixed
Fixed in 2021.3.39f1, 2022.3.31f1, 6000.0.3f1
Votes
3
Found in
2021.3.37f1
2022.3.24f1
2023.2.18f1
6000.0.0b14
Issue ID
UUM-68642
Regression
No
Duplicates of the previously outgoing transitions are created in the AnimatorController file when duplicating an Animator State
Reproduction steps:
1. Open the “ReproProject“ project
2. Open the “Assets/AnimatorController“ AnimatorController with a text editor application
3. Search for “AnimatorStateTransition“ in the text editor application
4. Observe the amount of “AnimatorStateTransition“ in the text editor application
5. Open the “Assets/AnimatorController“ AnimatorController in the Editor
6. Copy the “State 2” State in the Animator window
7. Paste the State in the Animator window
8. Save (File > Save)
9. Repeat steps 2, 3, 4
Expected result: The same amount of “AnimatorStateTransition“ is found in the AnimatorController file
Actual result: There is an additional “AnimatorStateTransition“ in the AnimatorController file
Reproducible with: 2021.3.37f1, 2022.3.24f1, 2023.2.18f1, 6000.0.0b14
Reproducible on: Windows 11 Pro (22H2)
Not reproducible on: No other environment tested
Notes:
Deleting the duplicated State in step 7 does not delete the additional “AnimatorStateTransition“ created in the Animator Controller file
Repeating the reproduction steps keeps creating new additional “AnimatorStateTransition“ in the Animator Controller file
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