Search Issue Tracker
Crash on build when running the build with missing prefabs
How to reproduce:1. Open the user attached project2. Open "TestScene" scene3. Go to Build Settings... > Build4. Run the build fro... Read more
Tile Palette prefab preview does not show the correct image
Reproduction steps:1. Open the user's attached project2. Open Window > 2D > Tile Palette3. Observe Tile Palette4. Observe the ... Read more
InputSystem.onAnyButtonPress.Call outputs errors in the Console when a b...
How to reproduce:1. Open the attached "Input.zip" project from the Google Drive2. Enter Play mode3. Press any button and observe the... Read more
NullReferenceException when unloading a playable with Show / Hide Timeli...
Reproduction steps:1. Open the user's attached "UnloadPlayableAsset.zip" project2. Select the "Cube" GameObject in the Hierarchy3. E... Read more
Crash when running IL2CPP build that uses System.BufferCopy
Reproduction steps:1. Open the user's attached project2. Build and Run it Expected result: The build runs without crashing after it ... Read more
JobTempAlloc has allocations that are more than 4 frames old' warnings a...
How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. Enter Play mo... Read more
MonoBehaviours are not recognized when using a preprocessor directive in...
How to reproduce:1. Open the attached project ("monobehaviourPreprocessorBug.zip")2. Click on the "ScriptWithAttributeCommaInNamespa... Read more
Crash on BurstCompilerService::CompileAsync when opening a specific project
Reproduction steps:1. Open the attached project "CrashRepro" Expected result: The project opensActual result: Editor crashes Reprodu... Read more
Crash on SerializedProperty:CopyInternalImpl when clicking on a specific...
Steps to reproduce:1. Open the “users attached project”2. Select the “OcclusionCullingData” asset through the Project Window3. Obser... Read more
"NullReferenceException" error thrown in the Console after removing a pa...
Reproduction steps:1. Open the attached “repro_IN-72399“ project2. Open the Entities Hierarchy window (“Window → Entities → Hierarch... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open