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Sprite gets cut off diagonally
Steps to reproduce:1. Download attached spritesheet "Aldebert.png".2. Import sprite with settings:Texture Type: Sprite (2D and UI)Sp... Read more
Building to iOS fails with NullReferenceException on MonoAssemblyStripping
1. Open attached project2. Build to iOS with il2cpp3. NullReferenceException will be thrown Read more
[Prefab] Undoing the break of prefab connection crashes Unity
To reproduce:1) Create new project2) Create new empty game object in scene3) Make a prefab out of it4) Add RectTransform component t... Read more
[iOS] Performance 'tweaks' for low-end devices are not being applied in ...
Steps to reproduce: 1. Open attached project (ShaderPerformance.zip)2. Build 'TriangulationBug' scene for iOS3. Deploy the generated... Read more
[UWP] Package.appxmanifest generated incorrectly when specifiying a prot...
If you specify a protocol in the build settings for a WSA application, your project cannot be built anymore as the Package.appxmanif... Read more
Shader errors in WEBGL build (INVALID_ENUM: blendEquationSeparate: inval...
-e: see title, content loads fine though -repro:--open project--enter play mode and click green button--notice shoe shows fine and n... Read more
[Profiler][Performance] Number of meshes in the scene steadily increases...
Steps to repro: 1. Open Unity;2. Create new project and scene;3. Open Profiler window;4. Click 'Profile Editor' to enable editor pro... Read more
BoxCast inaccurate hit detection on "larger" meshes
Reproduction steps: 1. Open the attached project2. Open scene "CastBugLargeObjects"3. Play4. Move the GameObject "BugTester" in the ... Read more
Advanced Inspector and Director editor extensions brake the apearance of...
Steps to reproduce : - import the Advanced Inspector package https://www.assetstore.unity3d.com/en/#!/content/18025- import the Dire... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping