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Mac Native resolution is not set correctly. Resolution Values are lower ...
Reproduction steps:1. Open project "Test Native Screen"2. Go to "PlayerSettings"3. Choose "Resolution and Presentation"4. Set "Defau... Read more
Dragging materials onto specific LOD objects fails when the LOD group ob...
Reproduction steps:1. Open User's project2. Open "Main" scene3. Position the editor camera so both objects are in view, showing the ... Read more
[Android] QualitySettings.antiAliasing breaks renderTexture in the 2nd f...
To reproduce:1) Open attached project2) Build and run on Android3) Notice a black screen Does not happen if AntiAliasing is set thro... Read more
[Android]Unknown event structure (0) is spammed in Amazon Kindle Fire's ...
To reproduce:1) Create new project2) Set platform to Android and enable Development Build3) Build on Amazon Kindle Fire4) Check logc... Read more
[ParticleSystem] Starting spawn location changes
Steps to reproduce:1) open attached project2) play scene 'Asteroids&Particles'3) go into scene view and select 'SideView' from h... Read more
[Shadows/Particles] Visual shadow like artifacts with particles using le...
Steps to reproduce: 1. Download and import attached project.2. Open scene: Strip3. Press play4. Press in Game view several times any... Read more
AnimationView records wrong keyframe for negative angles and performs in...
To reproduce the issue follow the steps:1. Create a cube2. Create an animation clip of rotating it around x-axis to -20 deg3. Observ... Read more
[Upgrade] Zone Controller Pro package contains "LoadAssetAtPath is not a...
[Upgrade] Zone Controller Pro package contains "LoadAssetAtPath is not allowed to be called from a ScriptableObject constructor" 1. ... Read more
[WSA] on Universal 10 Screen.orientation returns incorrect orientation s...
When setting the default orientation to "Portrait", but running it in desktop mode on the Surface 4, starting in landscape orientati... Read more
[Hierarchy] Shift-selecting objects while searching causes hierarchy win...
Repro steps:1) Open the project and Demo_Woodland.scene2) In Hierarchy write something (f.e. terrain)3) Select the first object and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code