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[WSA] on Universal 10 Screen.orientation returns incorrect orientation s...
When setting the default orientation to "Portrait", but running it in desktop mode on the Surface 4, starting in landscape orientati... Read more
[Hierarchy] Shift-selecting objects while searching causes hierarchy win...
Repro steps:1) Open the project and Demo_Woodland.scene2) In Hierarchy write something (f.e. terrain)3) Select the first object and ... Read more
[Linux editor] Unity crashes when playing a scene
Steps to reproduce1) Extract and open the project attached by user (src.zip) in Unity2) Go to /Assets/scenes and open scene 'main.un... Read more
[UI] Freeze by having 2 'Aspect Ratio Fitter' Components in a GameObject
Steps to reproduce:1. Open the attached project2. Open 'main' scene3. Click the GameObject 'AspectRatio'4. In the Inspector tab, set... Read more
Incorrect shadows displayed after importing the "Ultimate FPS" project. ...
Incorrect shadows displayed after importing the "Ultimate FPS" project. The editor needs to be closed and the project reopened. 1. W... Read more
[UI] Slow playback with Stack Overflow Exception when having 2 'Aspect R...
Steps to reproduce:1. Open the attached project 'case-792339-Stack'2. Open scene 'main'3. Play scene Result: Unity hangs for ~12 sec... Read more
Crash if more than 65535 game objects on exiting playmode/build
Steps to reproduce:1. Open attached project2. Select "GameObject" in the hierarchy and make its "Count" field more than 65535 in ins... Read more
Collider.sharedMaterial returns the Instanced material
Steps to reproduce: 1. Open attached project2. Open scene "DemoScene" and Run it3. In console, notice "BUG - the shared material SHO... Read more
Crash on clicking Play button for some scenes of for “Trivia Quiz Game T...
Crash issue for “Trivia Quiz Game Template” asset 1. In the attached Project -> TQGAssets folder -> CS_Assets -> CS_Scenes ... Read more
Flare starts to flicker when rigidbody has certain velocity
Steps to reproduce: 1. Open attached project2. Open scene "Scenes/MainScene"3. Run it4. Notice that once velocity is around 200 flar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code