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Crash on GameObject::QueryComponentByType when an fbx file gets imported
Reproduction steps:1. Open the attached “b4“ project2. Reimport the “CC_BaseMale_Plus_LODGroup.Fbx“ Expected result: “CC_BaseMale_Pl... Read more
A Mesh GPU Instancing ParticleSystem used in conjunction with a Projecto...
Steps to reproduce: Open the attached project and view the scene in-editor. The issue should occur in-editor and in-player. If in-ed... Read more
Render pipeline asset - Drop down behaviour
!image-2024-02-05-11-36-46-526.png|width=745,height=565! Read more
TAA (URP setting) - Missing info / warning box to inform action needed
!image-2024-02-05-11-43-48-286.png|width=1105,height=880! Read more
Max height is ignored when setting the “max-height” for the UI Toolkit d...
How to reproduce:1. Open the user’s attached “BugReporting.zip” project2. Open the Stylesheet file (Assets > UI Toolkit > Styl... Read more
The Scene view Camera zooms away from certain GameObjects when double-cl...
How to reproduce:1. Create a new project2. Create a Capsule GamObject3. Press the “F“ key on the keyboard4. Press the “F“ key on the... Read more
Cannot view installed packages in Package Manager when a tarball package...
h5. Repro Steps Open the “GoudaTour.zip“ package Open the Package Manager Observe the Package Manager h5. Expected resultsPackage Ma... Read more
In Play Mode, a Script instantiated Scene gets unhidden when another ins...
How to reproduce:1. Open the “SceneToggle.zip“ project2. Open the “SampleScene01” scene3. Enter Play Mode4. Hide any one of the thre... Read more
Random amount of elements are added to the ListView when pressing the + ...
How to reproduce:1. Open the user’s attached “BugReport.zip” project2. In the Hierarchy window, select “Test01” GameObject3. In the ... Read more
Shader throws compilation errors when SV_GroupIndex is used in ComputeSh...
How to reproduce:1. Open the attached project “GroupIndexBug”2. Observe the Console Expected result: There are no errors and the Sha... Read more
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