Search Issue Tracker
Seting Reflection Probe to Realtime Crashes AMD graphics driver
Note! Crashes only on AMD gpu Reproduction steps:1. Download the project from the cloud2. Open scene "Midway01"3. In the Hierarchy s... Read more
[MaximizeOnPlay] Game view isn't re-scaled when entering play mode
Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Set game view aspect to "Standalone (1024 x 768)"4. Notice that s... Read more
[HLSLcc][Tessellation][AMD] Visual artifacts using custom water shader
Steps to reproduce: 1. Download and import attached project. (glcore-artifacts.zip)2. Open scene: errors3. Zoom in and out in scene ... Read more
[PlayableRefactor] OnStateEnter isn't called when entering state after r...
Steps to reproduce: 1. Open attached project2. Open scene "root"3. Run the scene and notice that OnStateEnter is called after Animat... Read more
[iOS] Missing 180x180 icon in iOS build
To reproduce:1. Open attached project ("794469.zip")2. Go to Player settings3. Observe that 180x180 icon for iPhone is overrided4. B... Read more
[UI] Canvas without scaler component sets invalid position
Steps to reproduce:1. open users attached project2. play scene 'ReproScene' Expected behavior: both cubes are moved to (15,15,0)Actu... Read more
[Build] Microsoft surface pro window toolbar buttons not working in maxi...
Steps to reproduce:1) download attached project2) build and run3) click on minimize/maximize/close toolbar buttons - it shows animat... Read more
Dragging and releasing Scroll Rect makes its velocity to be calculated i...
Reproduction steps:1. Open attached project2. Open scene "BugReporter"3. Play the scene4. In the Game view grab Scroll Rect drag it ... Read more
[Networking]Typo in NetworkClient.connection.TransportRecieve
Steps to reproduce:1. Open attached project.2. Open script named "NewBehaviourScript".3. Add this line of code to the script: "Netwo... Read more
Cannot drag and drop game object when using search bar in the "Hierarchy...
Steps to reproduce:1. Open attached project.2. Open scene named "main".3. In the "Hierarchy" window try searching for a word "gameob... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes