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Fixed in 5.6.0
Votes
0
Found in
5.3.4f1
Issue ID
794579
Regression
No
[PlayableRefactor] OnStateEnter isn't called when entering state after re-enabling Animator
Steps to reproduce:
1. Open attached project
2. Open scene "root"
3. Run the scene and notice that OnStateEnter is called after Animator is activated. This is because transition had "Has Exit Time" enabled
4. Exit play mode. Select Main Camera and open animator window
5. Select transition between Start and Target and disable "Has Exit Time"
6. Run scene again
7. Notice that this time OnStateEnter isn't called after Animator is activated
Reproduced with: 5.2.4f1, 5.3.4p6, 5.4.0b18
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KMQ_DDI
Oct 25, 2017 18:45
Reproduced with: 5.6.1p3 again, behavior as above, on enter fails if has exit time is not set.