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4
votes
Won't Fix

[Addressables] Terrain Normal Maps are not loaded when loaded using Addr...

Addressable Assets

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Aug 25, 2022

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Version/s: 2021.3.9f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a8

How to reproduce:1. Open the attached "IN-12293" project2. Open the Addressable Groups (Window > Asset Management > Addressabl... Read more

0
votes
Fixed

The "Reset All Layouts" button adds 3 duplicate delegates to EditorAppli...

Editor Window Management

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Aug 26, 2022

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Version/s: 2021.3.7f1, 2022.1.11f1, 2022.2.0b3, 2023.1.0a4, 2023.2.0a1

To reproduce:1. Open the project “newProject-2022.1-URP”2. Make sure the "Enter Play Mode Options" toggle is enabled and the "Reload... Read more

0
votes
Won't Fix

Sound artifacts are played when Audio GameObjects are spawned and delete...

Audio Authoring

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Aug 26, 2022

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Version/s: 2020.3.38f1, 2021.3.9f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a9, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the attached project “SoundBug.zip“2. Open the “SampleScene“ Scene3. Enter the Play mode4. Hold the left mo... Read more

0
votes
Third Party Issue

[Android] "Screen.cutouts.Length" variable value isn't reported correctl...

Android

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Aug 26, 2022

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Version/s: 2021.3.8f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a8

How to reproduce:1. Open the user’s attached “bug-android-cutout” project2. Build And Run project Scenes on Android device3. Search ... Read more

0
votes
Fixed

[UI Builder] Memory leaks when dragging objects inside the UI Builder wi...

UI Builder

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Aug 26, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.13f1

Reproduction steps: Open the user attached project Double click on the “Test” asset in the Project window In the UI Builder window i... Read more

0
votes
Not Reproducible

FPS drops when Additional Lights are enabled and the project is built in...

WebGL

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Dec 06, 2022

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Version/s: 2021.3.14f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a21, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11

Steps to reproduce:1. Open the “IN-23449” project2. Build And Run in WebGL (Safari browser) Expected result: FPS is around 60Actual ... Read more

0
votes
Won't Fix

Graphics.Blit does not work when destDephSlice is 1

WebGL

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Sep 13, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a10, 2023.2.0a1, 2023.3.0a3

To reproduce:1. Open the user’s project2. Switch to WebGL build3. Build And Run Expected result: Both squares are colorfulActual res... Read more

0
votes
Fixed

Rendered texture's overlay UI has a different size compared to the rende...

RP Foundation

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Aug 26, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a6, 2023.2.0a1

How to reproduce:1. Open the attached “CustomSRP” project2. Select “Main Camera” in the Hierarchy3. Resize the camera preview in the... Read more

1
votes
Duplicate

[Windows] Cursor type rapidly changes when hovering it over the clickabl...

Windows

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Aug 26, 2022

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Version/s: 2021.3.8f1, 2022.1.0a2

How to reproduce:1. Open the user’s attached “My project” project2. Enter the Play Mode in the “SampleScene” Scene3. Select the prin... Read more

0
votes
Fixed

TreeView binding breaks when using negative scrollOffset

UI Toolkit Controls

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Aug 26, 2022

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Version/s: 2022.1.14f1, 2022.2.0b6, 2023.1.0a9, 2023.2.0a1

How to reproduce:1. Open the attached “IN-7226.zip” project2. Open the “NegativeScrollTestWindow” (Window → Environment → NegativeSc... Read more

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