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[XR][Oculus] VR TryRecenter does not work with Oculus Rift
Reproduction steps:1. Open the user's attached project2. Enter Play mode3. Press the "R" key Expected result: View recentersActual r... Read more
[Linux, Mac] VR Template is available in Hub on Linux and Mac despite Op...
Reproduction steps:1. Create a new VR Template project2. Enter Play Mode3. Observe Console window (if no error, observe Window ->... Read more
Dedicated Server is selected in Build Settings when Standalone build tar...
Reproduction steps:1. Create a new empty project with Standalone as target2. Open the Build Setings3. Select "Dedicated Server", but... Read more
Object Picker button stops functioning when the Object field is no longe...
How to reproduce:1. Open the attached project "Case_1423643.zip"2. In the Menu Bar select "Window -> My Window"3. Change the widt... Read more
[Android][iOS]GameObject with Lit Shader Graph has light gray ring on An...
How to reproduce:1. Open the user's attached "New Unity Project.zip" project2. Inspect the Game view Expected results: The sphere do... Read more
[Bolt] The Lock mode button's position is not convenient
Steps to Reproduce:1. Open the user's attached project "VisualScripting.zip"2. In the Project window open Assets/Scenes/SampleScene3... Read more
Redoing New Poly Shape creation redoes more than 1 step and sets Object ...
How to reproduce:1. Open project "Undo.zip"2. Open ProBuilder (Menu > Tools > ProBuilder > Probuilder window)3. In the ProB... Read more
Getting "RectTransform.rect" is expensive
How to reproduce:1. Open the user attached project (RectTransformPerfIssue.zip)2. Make sure "Sample1" scene is open3. Press Ctrl+7 t... Read more
[VFX Graph] The first particle is spawned higher than the initial positi...
Reproduction steps:1. Open the attached 'VFXInstantiationPositionIssue' project2. Open the 'InitPosition_2' Scene3. Enter Play mode ... Read more
Performance cost of looping animations increases over time
Steps to reproduce:1. Open the attached "InflatingAnimationCostBugReport.zip" project2. Open SampleScene in Assets > Scenes3. In ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scrolling in a default ScrollView in WebGL builds is slower when compared to other platform builds and the Editor
- Physics 2D Manager documentation page is missing
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned