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Objects with instanced shaders handle shadow casting incorrectly once ne...
Repro steps:1. Open "InstancedShadowCasting" project2. Load "Scene" scene3. Observe that objects with instanced shaders once negativ... Read more
[iOS] XCTest Unity tests fail due to a linker error
Steps to reproduce:1) Open the attached project or create a new one.2) Build for iOS and open the build with Xcode.3) In Xcode, with... Read more
Focus on lightprobe group in Editor is incorrect
Steps to reproduce:1. open user's attached project2. select object "Light Probe Group" from the Hierarchy3. select different probes ... Read more
[Regression] Editor freezes after opening project while Editor.log is sp...
Steps to reproduce:1. open user's attached project2. play scene "A" Result: Editor freezes. Editor.log is spammed with IsFinite(outD... Read more
Lens flare's Rotate property has no effect
Reproduction steps:1. Open the "bug.zip" project.2. Open the "test" scene.3. Play the scene4. Notice the lens flare Actual result: L... Read more
Shader.globalMaximumLOD isn't restored after exiting play mode
Steps to reproduce: 1. Open attached project "824726.zip"2. Open scene "Bug"3. Run it4. Notice that cube disappears. Exit play mode5... Read more
Public AudioClip field preview is not visible until clicked on Project view
Steps to reproduce:1. Open attached project "AudioRepro.zip"2. Select on DirectionLight in hierarchy3. try to assign audio clip Expe... Read more
[Linux Editor] Crash with OculusVR plugin
Steps to reproduce:1) Open the latest attached project (OC link).2) Press 'Play'. The Editor crashes while initializing OculusVR plu... Read more
[Standalone][WebGL] After triggering animation in animation override con...
How to reproduce:1. Open the attached project2. Open and play AnimationTest scene3. Notice the text printed to the scene view and cu... Read more
[iOS] Application.isShowingSplashScreen always returns 'true' when the s...
Steps to reproduce:1) Open the latest attached project.2) Build for iOS.3) Run on a device via Xcode. The output of Application.isSh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size