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0
votes
Fixed

Particle system plays incorrectly if it's disabled before it finishes an...

Shuriken

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May 21, 2014

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Version/s: 4.6.0b9

Steps to reproduce : - import the project attached- open the scene- press play and notice that for the particle on the right the chi... Read more

0
votes
Fixed

Can't close standalone window with touch input

Deployment Management

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Oct 15, 2014

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Version/s: 4.6.0b17

Can't close standalone window when pressing X with touch input. Regression from 4.6 version. Reproducible on 5.x versions with any d... Read more

1
votes
By Design

[InputField][Caret]UI InputField component does not update caret positio...

UI

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Dec 17, 2014

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Version/s: 4.6.1f1

To reproduce:1. Open attached project2. Open CanvasTest3. Press play4. Type text5. Try to place caret on various characters6. Notice... Read more

4
votes
Fixed

uGUI allocates memory on each frame in 2 places

UI

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Sep 03, 2014

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Version/s: 4.6.0b18

uGUI seems to allocate memory each frame for Canvas.SendWillRenderCanvases() and EventSystem.Update() To reproduce:1. Create a new p... Read more

0
votes
Fixed

[OSX] Crash while switching scene view between full and windowed screen

Window management

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Jul 24, 2014

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Version/s: 4.6.0b13

1. Create new project2. Move mouse to scene view3. Using trackpad use pinch-zoom function, to make scene view full screen4. With sam... Read more

1
votes
Fixed

Crash on Newtonsoft.Json.DeserializeObject<T>(string) in Editor

Scripting

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Mar 09, 2015

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Version/s: 4.6.3p2

To Reproduce: 1. Attach the project to mono debugger &amp; run.2. Observe that Unity crashes on:"JsonConvert.DeserializeObject&lt;Ma... Read more

2
votes
Fixed

TouchInputModule behaves incorrectly

UI

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Sep 02, 2014

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Version/s: 4.6.0b18

To reproduce:1. Load the scene in /Scenes/KenoBasic2. Observe I have 2 Input Modules attached to EventSystem, but only the Standalon... Read more

0
votes
Fixed

uGUI slight offset between image and raw image

UI

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May 20, 2014

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Version/s: 4.6.0b9

To reproduce:1. Open attached project2. Open "scene". It contains a canvas with two images. One image is a raw image (texture), the ... Read more

0
votes
Not Reproducible

EventSystem values are not preserved when running on Android

Android

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May 27, 2014

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Version/s: 4.6.0b9

Application running on the device has different EventSystem values than was set in the editor. Reproduced on:Google Nexus 5 with And... Read more

3
votes
Fixed

IL2CPP: Using interfaced struct in generic class causes problem

IL2CPP

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Apr 21, 2015

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Version/s: 4.6.4p3

IL2CPP fails to handle data in a struct when the following conditions are met: - This struct implements an interface.- This struct i... Read more

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