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0
votes
Fixed

Gizmos toggle button in the Scene view lacks the two-state functionality...

Scene/Game View

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Aug 20, 2018

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Version/s: 2018.3.0a9

Steps to reproduce: 1. Create a new project and open the SampleScene2. Navigate to the Scene view and click on the Gizmos button eit... Read more

0
votes
Duplicate

[.NET 4.x] A script can't be loaded when a class derived from MonoBehavi...

Scripting

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Aug 20, 2018

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Version/s: 2018.2.4f1

Repro steps:1. Open QA attached project "repro_1072512"2. Open scene "0"3. Select "GameObject" in the Hierarchy4. Observe the Inspec... Read more

2
votes
Not Reproducible

'Referenced script missing' warning occurs when frenquently invoke Resou...

Asset Bundles

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Aug 20, 2018

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Version/s: 2017.2.0b1, 2017.4.3f1

When calling Resources.UnloadUnusedAssets and AssetBundle.LoadAssetAsync a lot in the game, sometimes there is 'Referenced script on... Read more

0
votes
Fixed

No warning is displayed next to Allow HDR flag in the camera component w...

Camera

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Aug 20, 2018

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Version/s: 2018.3.0a9

Steps to reproduce: 1. Create a new project and open the SampleScene2. Navigate to Graphics Settings and uncheck "Use HDR" flags3. I... Read more

0
votes
Fixed

[Particle system] Particles with the Render alignment set to "Facing" ac...

Visual Effects - Legacy

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Aug 20, 2018

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Version/s: 2018.2

Particles with the Render alignment set to "Facing" act incorrectly with directional lights. They take position into account when pr... Read more

0
votes
Fixed

[iOS] Xcode project building doesn't start when using 'Build & Run' in 2...

iOS

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Aug 20, 2018

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Version/s: 2018.3.0a9

Steps to reproduce: 1. Open attached project (or create a new one and switch to iOS/AppleTV)2. 'Build & Run' the project3. Notic... Read more

0
votes
By Design

Shadows are incorrectly computed when Shader modifies vertex positions

Shadows/Lights

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Aug 20, 2018

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Version/s: 2018.2.0f2

To reproduce: 1. Open the project (shadow_bug.zip)2. Open MainScene from the project3. Enable Material Animation Expected results: s... Read more

0
votes
Won't Fix

Strings are not fully read when "\0" null character is used

Mono

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Aug 20, 2018

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Version/s: 2017.4.8f1

How to reproduce:1. Open the attached "TestFor1072468.zip"2. Run the SampleScene3. Observe the string length and its contents printe... Read more

0
votes
Fixed

Camera FOV tooltip does not reflect information based on what Axis is se...

Camera

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Aug 20, 2018

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Version/s: 2018.3.0a9

Steps to reproduce:1. Create new project2. Check the Camera component FOV axis (should be vertical)3. Hover over Camera FOV and read... Read more

0
votes
Fixed

Resetting camera component to defaults does not reset the Camera FOV Axi...

Camera

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Aug 20, 2018

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Version/s: 2018.3.0a9

Steps to reproduce:1. Open new project2. Check the Camera component field "FOV Axis" (Should be Vertical)3. Set it to Horizontal4. I... Read more

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