Search Issue Tracker
Default preset is ignored when adding StandaloneInputModule through the ...
How to reproduce: 1. Open the user-submitted project ("EventSystem Creation Errors.zip") 2. In the Project Window click on the "Stan... Read more
VCS/Perforce: ability to setup "default changeset" that all changes go i...
People working with Perforce often organize their changes into multiple "changesets" before submitting them. Right now everything go... Read more
[HDRP] Dynamic Resolution Shadow jitters when camera exit the radius of ...
How to reproduce: 1. Open the user-submitted project ("ShadowFlickerRepo.zip") 2. Enter Play Mode and observe the shadows Expected ... Read more
GameObject with Cloth is not affected by External and Random Acceleration
How to reproduce: 1. Open the attached "case_1163589.zip" project 2. Open the "case_1163589" Scene 3. Select "Cube" GameObject 4. ... Read more
[LWRP] A Shader created in ShaderGraph is not applied on Object when cal...
To reproduce: 1. Download attached "test.zip" project and open in Unity 2. Open "SampleScene" scene 3. Open Scene View 4. Observe t... Read more
[UaaL] Application crashes when Integrating Unity as a library in Androi...
To reproduce: 1. Download Full project and follow the steps to build in Android studio https://forum.unity.com/threads/integration-... Read more
EditorGUI.Popup has limited depth when they are Multi-Level
How to reproduce: 1. Open the attached project("Popup_Test") 2. Go to Test > Window 3. In Selection A, try to go to the 20th level o... Read more
[SubGraph] Spaceable parameters don't update properly
Repro steps: 1. Import the attached unity package 2. Open SpaceableScene 3. Open New VFX and change the space of 'Position' 4. Obser... Read more
[SubGraphs] Certain parameters throw 'unexpected type' exceptions when u...
Repro steps: 1. Import the attached package 2. Open the ParamterIssue.vfx and/or the ParameterSubGraphIssue subgraph 3. Observe the ... Read more
[LWRP] Sprite Renderer ignores Sprite Mask when Lightweight Render Pipel...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "case_1163474.zip" Unity project 2. In the Project tab, select the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Render Graph Execution error” errors are thrown when custom Renderer Feature enabled and Scene View is focused
- Terrain has tint from the directional light source when a normal map is enabled on iOS and Android Platforms
- [HDRP] Custom pass before post process
- [2D] Generate Outline will turn sprites a solid black
- Floating Editor Windows can become completely inaccessible when disconnecting monitor on multi-monitor setup