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[XR][Oculus] Screen renders black when CaptureScreenshot in UnityTest wi...
This issue is causing a sub set of the automated graphics tests to fail on Oculus unless I put in a special case wait to work around... Read more
[Prefab] Environment canvas remains referenced as main canvas despite ad...
To reproduce: 1. Open attached project "CanvasRootRepro.zip" 2. In Project window, select Child prefab and unparent it from RootCanv... Read more
[Android] meta-data element for max aspect ratio configuration is not pr...
Steps to reproduce: 1. Open "AndroidAspectRatio.zip" in Unity 2017.4 2. Export project and open manifest file You can see meta-dat... Read more
LineRenderer gets drawn warped when max width is similar to distance bet...
How to reproduce: 1. Open the attached "case_1154426-LineRendererBug" project 2. Select "Line" in the Hierarchy 3. Set the Max Width... Read more
Some parameter fields inside Inspector do not show interaction feedback ...
Reproduction steps: 1. Open the attached Project inside of "Circuits.zip" 2. Open the "Selection" Scene 3. Select GameObject "Circui... Read more
CullingGroup.QueryIndices() returns different results when executing a b...
Reproduction steps: 1. Extract the Project from the "case_1154391-CullingGroupTest.zip" archive 2. Launch a Batch file "start.bat" w... Read more
[Windows][Editor] A Black line appears on the bottom of the Scene/Game w...
A Black line appears on the bottom of the Scene/Game view window while resizing. Steps to reproduce : 1. Change the scale factor of... Read more
[Packman] Package Manager does not display any result on using "Canvas" ...
Package Manager does not display any result on using "Canvas" keyword for Unity UI Package. Steps to repro: 1. Create a new projec... Read more
[Editor] Error is not highlighted in visual studio when opened from unit...
Steps To Reproduce: 1. Create a project 2. Import the attached script 3. Wait for the error to appear in the console 4. Double clic... Read more
[Rendering] VFX Graph outputs do not work well with the real values used...
HDRP scenes by default now start with more physically accurate values, and use post processing to tone down the exposure. The VFX pa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Compilation for projects with lots of Shaders can be slow (i.e. VFX Graph asset heavy projects)
- The Editor hangs when opening a project that uses local packages and Version Control
- Area Light is culled when Camera Frustrum is outside the lights range
- The characters of the bottom option in the Scene View Debug Draw Mode dropdown menu are cut off
- Graph and Camera options for Render Graph Viewer disappear after maximising the window