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"Cannot set deprecated build target 'OSXIntel'" warning appears when set...
Reproduction steps:1. Open the user's attached "Reproduction_DeprecatedBuildTargetOSX.zip" project2. In the Menu Bar go to Repro >... Read more
Material thumbnail doesn't change using Render Objects to override a mat...
How to reproduce:1. Open the attached project “MaterialBug_3763“2. Open the “SampleScene“ Scene (Assets/Scenes/SampleScene)3. Enable... Read more
[Backport] Four "Learn more" links direct to default (2020.3) Manual ver...
Steps to reproduce:1 Open any project you have2.1 Go to ProjectSettings->Editor tab and find "Learn more..." links in ParallelImp... Read more
“Specular Highlights” from the material are always visible on GameObject...
How to reproduce:1. Open the user’s attached project2. Go to Build Settings and change the platform to iOS3. Enter Play Mode and obs... Read more
HDR Color and intensity are not affected when changing the project from ...
Reproduction steps: Open the user's attached project Open Assets > Scenes > “Bloom Test” scene Select “Cube (1)” GameObject in... Read more
ArgumentOutOfRangeException is thrown when clicking on a button in the G...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Enter the Play Mode Click on one of ... Read more
Crash when opening project
Reproduction steps:1. Open the user’s attached project Expected result: Project opens normallyActual result: Unity Editor crashes wh... Read more
Serializable type loses its "NaN" value when copying and pasting it in t...
How to reproduce:1. Open the attached project "Paste NaN in Serializable Type Bug.zip"2. Select "GameObject" in the Hierarchy window... Read more
SRP Batcher can't batch draw calls during MainLightShadow pass when Read...
How to reproduce:1. Open the attached project "SRPShadowBatch.zip"2. Open Assets/BUG Report/BugScene.unity3. Open Window>Analysis... Read more
[URP] ShaderKeywords '_MAIN_LIGHT_SHADOWS' and '_ADDITIONAL_LIGHT_SHADOW...
ShaderKeywords '_MAIN_LIGHT_SHADOWS' and '_ADDITIONAL_LIGHT_SHADOWS' are enabled in the Editor when the 'Main Light' and 'Additional... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Addressables Profiles and Analyze windows no minimum window size
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject